BakinPacman Level 1 of the Dungeon (1, 0, D:1) a ball python corpse (skeletalised by now) (5, -12, D:1) a ball python corpse (skeletalised by now) (5, -11, D:1) a bat corpse (skeletalised by now) (6, 3, D:1) a +0 mace (9, -11, D:1) a bat corpse (skeletalised by now) (14, -28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -21, D:1) a +0 club a goblin skeleton (19, -21, D:1) a +0 dagger a goblin skeleton (19, -20, D:1) a +0 short sword (25, -25, D:1) 6 boomerangs (25, 4, D:1) a hobgoblin corpse (skeletalised by now) (33, -38, D:1) a jackal corpse (skeletalised by now) (35, -41, D:1) a +0 ring mail (40, -22, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 13, D:2) a +0 pair of boots (12, 35, D:2) an adder corpse (skeletalised by now) (13, 40, D:2) the +1 ring mail of the Moneychanger {Harm rElec rPois} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (14, -3, D:2) 2 javelins (15, -3, D:2) a +0 leather armour (20, 27, D:2) a +0 whip a kobold skeleton (21, 5, D:2) a +0 dagger (22, 10, D:2) a +0 robe (22, 45, D:2) a bat skeleton (28, 32, D:2) a frilled lizard skeleton (29, 11, D:2) a +0 club a +0 sling a jackal skeleton a jackal skeleton (29, 12, D:2) a +0 club 2 stones (29, 13, D:2) a jackal skeleton (29, 28, D:2) a +0 buckler (35, 9, D:2) a +1 dagger of speed (37, 9, D:2) a +0 short sword (44, 13, D:2) a frilled lizard corpse (skeletalised by now) (47, 28, D:2) a +0 whip a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (14, -24, D:3) a +0 spear (15, -7, D:3) a +0 short sword (17, -26, D:3) a +0 dagger 2 stones