Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10333801519247220676 0 BakinPacman the Cutter (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:13 (1 turns). BakinPacman the Cutter (Gargoyle Wanderer) Turns: 1, Time: 00:00:14 Health: 12/12 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - 13 poisoned darts (quivered) Armour c - a +0 leather armour (worn) Scrolls f - a scroll of fear Skills: + Level 1.1 Fighting + Level 2.6 Short Blades + Level 1.7 Throwing + Level 1.1 Armour + Level 1.0 Spellcasting + Level 1.7 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 16% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 30% 2 Awaken Armour Erth/Frge 4% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, BakinPacman the Gargoyle Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, 13 poisoned darts, a +0 leather armour, a scroll of fear; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Construct Spike Launcher, Awaken Armour. Unknown command. You have escaped! #...≈≈≈~....# #...≈~~.~~.~# #~..~.≈~~..~# #~...~≈≈~..~# #~~..~~~...~# #≈~.......~≈# #~~......~≈≈# #~≈~~.@...≈≈# #≈~~.....~~≈# #≈≈~~~~.~≈~≈# #≈≈≈~≈~~≈≈≈≈# ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 short | sword, 13 poisoned darts, a +0 leather armour, a scroll of | fear; and the following spell memorised: Kinetic Grapnel; | and the following spells available to memorise: Construct | Spike Launcher, Awaken Armour. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_corners