Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 3732393601099457602 0 BakinPacman the Conjurer (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). BakinPacman the Conjurer (Gargoyle Wanderer) Turns: 1, Time: 00:00:08 Health: 12/12 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 0 SH: 3 Dex: 9 Spells: 4/4 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) c - a +0 buckler (worn) Potions B - a potion of berserk rage Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 1.0 Dodging + Level 2.1 Shields + Level 2.0 Spellcasting + Level 2.1 Conjurations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 28% 1 Shock Conj/Air 12% 1d3 28% 1 Lesser Beckoning Tloc 2% N/A 56% 2 Scorch Fire 2% 2d5 56% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 71% 3 Tukima's Dance Hex 1% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, BakinPacman the Gargoyle Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a dagger and 12 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, a +0 buckler, a potion of berserk rage; and the following spells available to memorise: Foxfire, Shock, Lesser Beckoning, Scorch, Mephitic Cloud, Tukima's Dance. Unknown command. You have escaped! PPPPPPPPP## ....PPPPP.# ### PPPP..PPP.#...$ ...PPP.PP.#..## PPP.PP.PP...... P.PP.PP.P.... .P.PP.P.P.#.# PPP.P.P@P)..# .P.PP.P.P...... P.PP.PP.P.##### PPP.PP.PP... ...PPP.PP.### PPPP..PPP.# ....PPPPP.# PPPPPPPPP.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 club, a | +0 leather armour, a +0 buckler, a potion of berserk rage; | and the following spells available to memorise: Foxfire, | Shock, Lesser Beckoning, Scorch, Mephitic Cloud, Tukima's | Dance. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, nrook_mini_vaults, st_stairs_4, grunt_decor_arrowhead, minmay_misc_feat_nine_boxes, minmay_lizard_king