Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4322064538400948798 0 BakinPacman the Magician (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). BakinPacman the Magician (Gargoyle Wanderer) Turns: 1, Time: 00:00:05 Health: 10/10 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/8 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands a - a wand of flame (7) (quivered) Scrolls V - a scroll of vulnerability Skills: + Level 4.0 Spellcasting + Level 2.6 Hexes + Level 1.7 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 10% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 24% 2 Shock Conj/Air 8% 1d3 28% 1 Soul Splinter Necr 8% N/A 28% 1 Confusing Touch Hex 8% N/A 28% 3 Mercury Arrow Conj/Alch 4% 2d5 38% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, BakinPacman the Gargoyle Wanderer. The glorious Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, a wand of flame (7), a scroll of vulnerability; and the following spells available to memorise: Slow, Ensorcelled Hibernation, Shock, Soul Splinter, Confusing Touch, Mercury Arrow. You have escaped! #+++# #...# #.@.# ##### ♣...♣ ♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 club, a | +0 leather armour, a wand of flame (7), a scroll of | vulnerability; and the following spells available to | memorise: Slow, Ensorcelled Hibernation, Shock, Soul | Splinter, Confusing Touch, Mercury Arrow. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic