Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 3858341521903192302 0 BakinPacman the Charlatan (level 1, 12/12 HPs) Began as a Tengu Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). BakinPacman the Charlatan (Tengu Wanderer) Turns: 1, Time: 00:00:04 Health: 12/12 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 11 poisoned darts (quivered) Armour b - a +0 robe (worn) Wands c - a wand of iceblast (3) Potions w - a potion of heal wounds Skills: + Level 1.0 Fighting + Level 2.0 Throwing + Level 2.0 Spellcasting + Level 1.2 Summonings + Level 3.0 Evocations + Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, BakinPacman the Tengu Wanderer. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, 11 poisoned darts, a wand of iceblast (3), a potion of heal wounds; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast. You have escaped! ### ### ##..♣.... ##........ #.@......♣ #≈.......... #........... ♣........... ♣........... #.....♣..... ##∩#........ #.∩........ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Tengu Wanderer began the quest for the Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 club, a | +0 robe, 11 poisoned darts, a wand of iceblast (3), a | potion of heal wounds; and the following spell memorised: | Summon Small Mammal; and the following spells available to | memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, minmay_heptomino_h4