Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2166632612949809899 0 BakinPacman the Conjurer (level 1, 12/12 HPs) Began as a Tengu Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). BakinPacman the Conjurer (Tengu Wanderer) Turns: 1, Time: 00:00:04 Health: 12/12 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +1 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Skills: + Level 1.0 Fighting + Level 3.2 Polearms + Level 1.1 Armour + Level 1.0 Spellcasting + Level 4.0 Conjurations + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 19% 2 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, BakinPacman the Tengu Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 spear, a +0 robe, a scroll of blinking; and the following spell memorised: Shock; and the following spells available to memorise: Static Discharge, Fulminant Prism. You have escaped! ####### #.....# #..@..+ #.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Tengu Wanderer began the quest for the Orb. 0 | D:1 | BakinPacman set off with the following items: a +1 spear, a | +0 robe, a scroll of blinking; and the following spell | memorised: Shock; and the following spells available to | memorise: Static Discharge, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, minmay_domino_2, nicolae_shop_information_kiosk