Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 7575791413978745616 0 BakinPacman the Trooper (level 1, 16/16 HPs) Began as a Gargoyle Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). BakinPacman the Trooper (Gargoyle Wanderer) Turns: 1, Time: 00:00:05 Health: 16/16 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 5 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Potions L - a potion of lignification A - a potion of attraction Skills: + Level 4.3 Fighting + Level 1.1 Stealth + Level 1.0 Spellcasting + Level 1.1 Conjurations + Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 26% 2 Mercury Arrow Conj/Alch 4% 2d5 36% 2 Static Discharge Conj/Air 4% 3-4/arc 36% 2 Cause Fear Hex 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, BakinPacman the Gargoyle Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a scroll labelled GANULUENEE. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, a potion of lignification, a potion of attraction; and the following spell memorised: Slow; and the following spells available to memorise: Ensorcelled Hibernation, Mercury Arrow, Static Discharge, Cause Fear. You have escaped! ## ## #. .# ###.♣.### #...?...# ♣.@.♣ #.......# ###.♣.### #. .# ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 club, a | +0 leather armour, a potion of lignification, a potion of | attraction; and the following spell memorised: Slow; and | the following spells available to memorise: Ensorcelled | Hibernation, Mercury Arrow, Static Discharge, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, st_stairs_9, minmay_3d_cube