Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17320807890122373897 0 BakinPacman the Caller (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). BakinPacman the Caller (Gargoyle Wanderer) Turns: 1, Time: 00:00:07 Health: 12/12 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 13 God: Gold: 0 SH: 3 Dex: 9 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) c - +0 buckler rNeg + . . (50%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 javelins (quivered) e - 4 curare-tipped darts Armour c - a +0 buckler (worn) d - a +0 leather armour (worn) Potions i - a potion of invisibility Skills: + Level 1.1 Fighting + Level 1.7 Throwing + Level 1.1 Shields + Level 1.0 Spellcasting + Level 2.6 Summonings + Level 1.0 Invocations + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 7% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, BakinPacman the Gargoyle Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 14 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 3 javelins, a +0 buckler, a +0 leather armour, 4 curare-tipped darts, a potion of invisibility; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. You have escaped! .# ########.# #......... #......... #....... . #.....♣... ##....ß.... #..@....... #.......... #.......... #.......... #.#####...# #. .... #. ... ## .$ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 club, 3 | javelins, a +0 buckler, a +0 leather armour, 4 | curare-tipped darts, a potion of invisibility; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, serial_shops, nicolae_shop_relaxation