Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17189917731307585129 0 BakinPacman the Trooper (level 1, 19/19 HPs) Began as a Mountain Dwarf Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). BakinPacman the Trooper (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:05 Health: 19/19 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - +3 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 sling (weapon) Armour b - a +0 leather armour (worn) Potions m - a potion of might Skills: + Level 3.2 Fighting + Level 2.4 Ranged Weapons + Level 1.0 Dodging + Level 1.7 Spellcasting + Level 1.2 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 12% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, BakinPacman the Mountain Dwarf Wanderer. Are you destined to find the majestic Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a scroll labelled QOONEANIPS. Found a staircase leading out of the dungeon. You begin with the following items: a +3 sling, a +0 leather armour, a potion of might; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee. You have escaped! ≈≈~~~~~.. ~~....... ~........ #........ #....?... #........ #........ #@....... ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | BakinPacman set off with the following items: a +3 sling, a | +0 leather armour, a potion of might; and the following | spell memorised: Kinetic Grapnel; and the following spells | available to memorise: Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, dreamdust_princess_bridge