Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 5869753460518790847 0 BakinPacman the Tinkerer (level 1, 19/19 HPs) Began as a Mountain Dwarf Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). BakinPacman the Tinkerer (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:06 Health: 19/19 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - 11 poisoned darts (quivered) Armour c - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: + Level 3.2 Fighting + Level 1.5 Short Blades + Level 1.0 Throwing + Level 1.0 Spellcasting + Level 3.6 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 32% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Awaken Armour Erth/Frge 8% N/A 85% 4 Forge Lightning Spire Air/Frge 4% 3d4 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, BakinPacman the Mountain Dwarf Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found an emerald potion, a bronze ring and a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, 11 poisoned darts, a +0 leather armour, a scroll of butterflies; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Awaken Armour, Forge Lightning Spire. You have escaped! #... #... ##...♣♣ ##.....♣ ##......♣♣ #ß..ß[.ß.♣ +......!.♣♣ +......@..♣ +....=...♣♣ #ß..ß..ß.♣ ##.......♣ ##......♣ ##....♣♣ #....♣ #...♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 short | sword, 11 poisoned darts, a +0 leather armour, a scroll of | butterflies; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Awaken Armour, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, minmay_tetromino_o4