Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16441591108622324418 0 BakinPacman the Trooper (level 1, 19/19 HPs) Began as a Mountain Dwarf Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). BakinPacman the Trooper (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:04 Health: 19/19 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . (100%) a - +1 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 rapier (weapon) Armour b - a +0 leather armour (worn) Potions L - a potion of lignification Skills: + Level 3.2 Fighting + Level 3.2 Short Blades + Level 2.6 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 4% N/A 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 1% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, BakinPacman the Mountain Dwarf Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 2 scrolls labelled MESHREINID. Found a staircase leading out of the dungeon. You begin with the following items: a +1 rapier, a +0 leather armour, a potion of lignification; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast. You have escaped! ############### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈....~~~....≈≈ ≈..?~~~.~~~...≈ ≈..~~..@.~~~... ≈...~~~.~~~...≈ ≈≈..?.~~~....≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ #######.####### ..# .## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | BakinPacman set off with the following items: a +1 rapier, | a +0 leather armour, a potion of lignification; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, minmay_pentomino_w2, chequers_arboretum, corexii_item_surrounded_by_moat, minmay_vboxes