Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 13635942930325391721 0 BakinPacman the Magician (level 1, 14/14 HPs) Began as a Mountain Dwarf Wanderer on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). BakinPacman the Magician (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:04 Health: 14/14 AC: 6 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 11 God: Gold: 0 SH: 4 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) d - +0 buckler {AC+3} rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of gloves (worn) c - a +0 robe (worn) d - a +0 buckler of protection (worn) Potions c - a potion of curing Skills: + Level 1.1 Armour + Level 2.1 Dodging + Level 2.1 Shields + Level 2.6 Spellcasting + Level 1.2 Invocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 2% 2d7 50% 2 Sublimation of Blood Necr 1% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, BakinPacman the Mountain Dwarf Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 pair of gloves, a +0 robe, a +0 buckler of protection, a potion of curing; and the following spells available to memorise: Grave Claw, Sublimation of Blood. You have escaped! #### #.@# #++# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 dagger, | a +0 pair of gloves, a +0 robe, a +0 buckler of protection, | a potion of curing; and the following spells available to | memorise: Grave Claw, Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_shore_a, serial_bayou_pond_e