Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17407201508808299873 0 BakinPacman the Chiller (level 1, 15/15 HPs) Began as a Formicid Wanderer on Apr 4, 2026. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). BakinPacman the Chiller (Formicid Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) c - a +0 cloak (worn) Scrolls f - a scroll of fear Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 1.1 Armour + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 1.2 Translocations + Level 3.0 Ice Magic + Level 1.1 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 11% 1 Apportation Tloc 6% N/A 22% 1 Hailstorm Conj/Ice 4% 3d5 52% 3 Summon Ice Beast Ice/Summ 4% N/A 52% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, BakinPacman the Formicid Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, a +0 cloak, a scroll of fear; and the following spells available to memorise: Freeze, Apportation, Hailstorm, Summon Ice Beast, Volatile Blastmotes. You have escaped! ##+## ##...## #.....# +..@..+ #.....# ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 club, a | +0 leather armour, a +0 cloak, a scroll of fear; and the | following spells available to memorise: Freeze, | Apportation, Hailstorm, Summon Ice Beast, Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, serial_shops, shop_statue, shapermc_ecumenical_altar_mp_vishouse