Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16982040117006747935 0 BakinPacman the Cudgeller (level 1, 13/13 HPs) Began as a Formicid Wanderer on Apr 4, 2026. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). BakinPacman the Cudgeller (Formicid Wanderer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles b - 8 boomerangs (quivered) Armour c - a +0 leather armour (worn) Potions b - a potion of brilliance Skills: + Level 4.0 Maces & Flails + Level 1.0 Throwing + Level 1.1 Spellcasting + Level 2.6 Conjurations + Level 1.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 10% 2d4 22% 2 Iskenderun's Battlesphe Conj/Frge 3% 2d7 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, BakinPacman the Formicid Wanderer. The splendid Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, 8 boomerangs, a +0 leather armour, a potion of brilliance; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Searing Ray, Iskenderun's Battlesphere. You have escaped! ## ## .. .. ## #. .# ...##ß###ß# ........# #.....# #..@..# #.....# #........ #ß###ß##.# #. .# # .. .. .. .. ... ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 mace, 8 | boomerangs, a +0 leather armour, a potion of brilliance; | and the following spell memorised: Kiss of Death; and the | following spells available to memorise: Searing Ray, | Iskenderun's Battlesphere. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross, dk_noncrumbling_4, minmay_hexomino_r4