Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 8337448065693694591 0 BakinPacman the Charlatan (level 1, 13/13 HPs) Began as a Formicid Wanderer on Apr 5, 2026. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). BakinPacman the Charlatan (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 leather armour (worn) Wands p - a wand of polymorph (7) Potions L - a potion of lignification Skills: + Level 2.0 Short Blades + Level 1.0 Dodging + Level 2.1 Spellcasting + Level 2.0 Forgecraft + Level 3.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 24% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 6% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, BakinPacman the Formicid Wanderer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled FUKHLU MYOMAL. Found a staircase leading out of the dungeon. You begin with the following items: a +0 rapier, a +0 leather armour, a wand of polymorph (7), a potion of lignification; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee. You have escaped! # # ## .# #.#.# ##.# #.#.### #.#.#.#.#... #.≈≈≈≈~.# #.#≈...~#?# #.≈@..~.# #.#≈...~#... #.≈≈≈≈~.# #.#.#.#.#.# ##.# #.#.## .# #.#.# # # ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 rapier, | a +0 leather armour, a wand of polymorph (7), a potion of | lignification; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, serial_park_square3 [serial_park_minivault_5x5_7], minmay_liquid_box