Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12659514766466138244 0 BakinPacman the Shield-Bearer (level 1, 15/15 HPs) Began as a Formicid Wanderer on Apr 5, 2026. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). BakinPacman the Shield-Bearer (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 15/15 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) c - a +0 buckler (worn) Potions c - a potion of curing Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 1.0 Dodging + Level 2.6 Shields + Level 1.1 Spellcasting + Level 1.2 Hexes + Level 2.0 Fire Magic + Level 1.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 26% 1 Foxfire Conj/Fire 12% 2x1d4 30% 1 Confusing Touch Hex 3% N/A 63% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 65% 3 Forge Blazeheart Golem Fire/Frge 3% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, BakinPacman the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, a +0 buckler, a potion of curing; and the following spells available to memorise: Slow, Foxfire, Confusing Touch, Volatile Blastmotes, Forge Blazeheart Golem. You have escaped! #### ###ß.ß# #...... #...... #...ß..## #......ß# +......@# #......ß# #...ß..## #...... #...... ###ß.ß# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 club, a | +0 leather armour, a +0 buckler, a potion of curing; and | the following spells available to memorise: Slow, Foxfire, | Confusing Touch, Volatile Blastmotes, Forge Blazeheart | Golem. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, serial_shops, shop, hangedman_decor_slide_cut, minmay_misc_feat_five