Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9340498697883172790 0 BakinPacman the Tinkerer (level 1, 13/13 HPs) Began as a Formicid Wanderer on Apr 5, 2026. Got out of the dungeon alive. The game lasted 00:00:05 (9 turns). BakinPacman the Tinkerer (Formicid Wanderer) Turns: 9, Time: 00:00:06 Health: 13/13 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) c - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) c - a +0 pair of gloves (worn) Potions w - a potion of heal wounds Skills: + Level 3.6 Stealth + Level 1.1 Spellcasting + Level 2.0 Necromancy + Level 4.0 Forgecraft You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 44% 1d5 7% 1 Soul Splinter Necr 20% N/A 16% 1 Launch Clockwork Bee Frge 11% N/A 21% 3 Fugue of the Fallen Necr 5% N/A 41% 3 Awaken Armour Erth/Frge 10% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, BakinPacman the Formicid Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 club, a +0 leather armour, a +0 pair of gloves, a potion of heal wounds; and the following spells available to memorise: Kinetic Grapnel, Soul Splinter, Launch Clockwork Bee, Fugue of the Fallen, Awaken Armour. Unknown command. There is a staircase leading out of the dungeon here. You have escaped! ######## ##......# #.§....@# #.#....># #.#§§...# # ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +0 club, a | +0 leather armour, a +0 pair of gloves, a potion of heal | wounds; and the following spells available to memorise: | Kinetic Grapnel, Soul Splinter, Launch Clockwork Bee, Fugue | of the Fallen, Awaken Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 9 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, ebering_ecumenical_altar_box