Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 5093994460558503831 0 BakinPacman the Chucker (level 1, 16/16 HPs) Began as a Formicid Wanderer on Apr 5, 2026. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). BakinPacman the Chucker (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . (100%) a - +2 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) Missiles b - 12 poisoned darts (quivered) Armour c - a +0 leather armour (worn) Potions m - a potion of might Skills: + Level 2.1 Fighting + Level 2.0 Long Blades + Level 3.0 Throwing + Level 1.1 Spellcasting + Level 1.0 Conjurations + Level 1.1 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 8% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 2% 3d7 73% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, BakinPacman the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a short sword and a scroll labelled GIGEUD PETU. Found a staircase leading out of the dungeon. You begin with the following items: a +2 falchion, 12 poisoned darts, a +0 leather armour, a potion of might; and the following spell memorised: Magic Dart; and the following spells available to memorise: Stone Arrow. You have escaped! ######.###### # ~#.......#~ # #~#.........#~# ##...........## #.............# #.............# #.......?.....# ....)..@....... #.............# #.............# #.............# ##...........## #~#.........#~# # ~#.......#~ # ######.###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BakinPacman the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | BakinPacman set off with the following items: a +2 | falchion, 12 poisoned darts, a +0 leather armour, a potion | of might; and the following spell memorised: Magic Dart; | and the following spells available to memorise: Stone | Arrow. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_corners, minmay_tetromino_i2, minmay_misc_feat_alley, chequers_decorated_corner, minmay_misc_feat_iff