Balderdashing Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -16, D:1) a +0 dagger a stone (4, -13, D:1) a quokka corpse (skeletalised by now) (4, 3, D:1) a +0 flail a gnoll corpse (skeletalised by now) (6, -14, D:1) a +0 dagger (8, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 18, D:1) a hobgoblin corpse (skeletalised by now) (15, -11, D:1) a +0 club (33, 6, D:1) a +0 whip (42, 12, D:1) a kobold skeleton (47, -9, D:1) 5 large rocks (48, -2, D:1) a +0 club a gnoll corpse (skeletalised by now) (49, 15, D:1) a rat skeleton (56, -18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (7, -3, D:2) 5 stones a +0 dagger (10, 18, D:2) a +0 whip (13, 18, D:2) a +0 club a +0 club (14, 20, D:2) a quokka skeleton (19, -4, D:2) a hobgoblin skeleton (24, 27, D:2) a +0 robe (25, 5, D:2) a +0 club (29, -6, D:2) the felid corpse of Natasha (skeletalised by now) (29, 18, D:2) a hobgoblin skeleton (32, -10, D:2) a bat skeleton (33, -9, D:2) a +0 club a +0 club a goblin skeleton (36, -6, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (37, -5, D:2) a +0 dagger a goblin skeleton (37, 18, D:2) a +0 dagger of draining (42, 5, D:2) a +0 club 5 stones a +0 flail (46, -8, D:2) a +0 club a goblin skeleton (47, -8, D:2) a +0 animal skin a +0 club a goblin skeleton (48, -7, D:2) a +0 mace a +0 scale mail (48, 10, D:2) a +0 hand axe (54, 6, D:2) a +1 antimagic war axe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a scroll of fear (1, -5, D:3) a +0 rapier (9, -4, D:3) a hobgoblin skeleton (23, -26, D:3) a potion of heal wounds (24, -28, D:3) a scroll of identify (25, -26, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (26, -28, D:3) a potion of ambrosia (26, -22, D:3) a +0 short sword an orc corpse (skeletalised by now) (27, -26, D:3) a scroll of blinking (29, -2, D:3) a +0 leather armour a +0 whip (30, -2, D:3) a +0 leather armour a +0 short sword (31, 2, D:3) a +0 robe a +0 dagger an orc skeleton (32, -21, D:3) a +0 club a +0 leather armour (34, -21, D:3) a +0 hand axe (35, -21, D:3) a +0 club a +0 flail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -25, D:3) a +0 club (39, -18, D:3) a quokka corpse (skeletalised by now) (39, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, -24, D:3) a +0 dagger (44, 2, D:3) a +0 dagger (45, 3, D:3) a +0 club a +0 heavy sling a goblin corpse (skeletalised by now) (46, 3, D:3) a +0 club a +0 dagger a goblin skeleton (49, -15, D:3) a +0 spear (51, 8, D:3) a bat skeleton (52, -8, D:3) a ball python corpse (skeletalised by now) (58, 14, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (13, 1, D:4) 6 gold pieces