Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 447116988572347172 (custom seed) 11 Balderdashing the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Mar 27, 2026. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon on Mar 31, 2026. The game lasted 00:11:56 (1037 turns). Balderdashing the Conjurer (Deep Elf Conjurer) Turns: 1037, Time: 00:11:57 Health: -3/15 AC: 3 Str: 4 XL: 2 Next: 17% Magic: 8/8 EV: 11 Int: 22 God: Gold: 46 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) i - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) e - scarf {Shadows} rCorr . (100%) (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: mighty A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +0 dagger f - a +0 club Missiles g - 11 poisoned darts Armour a - a +0 robe (worn) e - a scarf of shadows (worn) h - a +0 pair of boots (worn) Magical Staves i - a staff of conjuration (weapon) Jewellery d - a ring of poison resistance (worn) Talismans c - an inkwell talisman Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.1 Spellcasting * Level 4.9 Conjurations * Level 0.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 74% 2d7 2% 2 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. The ribbon worm bites you but does no damage. You see here a +0 leather armour. Your magical contamination has completely faded away. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You struggle to detach yourself from the web. You struggle to detach yourself from the web. You disentangle yourself. The ribbon worm attacks as it pursues you! The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The ribbon worm bites you. You die... #....†..# #......#### #.......####.......... #............#........ #.......#.........[... #.......#.......#.#### #.......#.........# ###.............).# #.####.#####w#)##.#### #..)...#####@#.##.# ##.....##.#.##.# ##.##.........# #)#####.###### #.......# ######### You could see a ribbon worm. Vanquished Creatures An endoplasm (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats A goblin (D:1) 3 kobolds 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Balderdashing the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 274 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 340 | D:1 | Found Xycsoih's Book Shop. 895 | D:2 | Identified a scroll of acquirement 903 | D:2 | Acquired a staff of conjuration 1037 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_shops, nicolae_shop_hallway_plus D:2: minmay_diamond_boxcup, layout_loops_cross Action || total ---------------------------++------- Cast: Magic Dart || 30 Drink: Might || 1 Read: Identify || 1 Teleportation || 1 Blinking || 1 Acquirement || 1 Poison || 1 Armour: Robe || 6 Dodge: Dodged || 4