Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4554024117513719690 111 Balderdashing the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Apr 21, 2026. Slain by a hobgoblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:05:19 (1196 turns). Balderdashing the Conjurer (Deep Elf Conjurer) Turns: 1196, Time: 00:05:20 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 62% Magic: 6/12 EV: 11 Int: 25 God: Gold: 34 SH: 5 Dex: 13 Spells: 7/12 levels left rFire . . . (100%) b - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of reflection (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of fog {unknown} m - a scroll of brand weapon {unknown} o - a scroll of acquirement {unknown} q - a scroll of enchant weapon {unknown} Potions f - 2 potions of cancellation {unknown} j - a potion of heal wounds {unknown} k - a potion of mutation {unknown} l - a potion of haste {unknown} n - a potion of curing {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Static Discharge Conj/Air 40% 3-5/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill Robin! You are struck by an arc of lightning. The lightning grounds out. The goblin closely misses you. You encounter a hobgoblin. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The goblin hits you with a +0 dagger. You encounter a hobgoblin. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin is struck by an arc of lightning. You kill the goblin! You are struck by an arc of lightning. The hobgoblin shouts! The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin is struck by an arc of lightning. You kill the goblin! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 76% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin. The hobgoblin is almost dead. The searing ray misses the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. The hobgoblin hits you. You die... ######## #......# ###g...).# .$ggg.)..###### †.....#)....... #######g###.... #. #....@# ... #. #####.##### . #. #(....# #. #.##### # #.##.# .##.#....###### ................ ######'######### ..........# You could see a hobgoblin (strong). Vanquished Creatures A scorpion (D:2) Robin (D:2) 3 dart slugs 6 hobgoblins 6 jackals (D:2) A quokka (D:2) A bat (D:1) 4 endoplasms A frilled lizard (D:1) 10 goblins 4 kobolds (D:1) A rat (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Balderdashing the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 864 | D:2 | Learned a level 2 spell: Searing Ray 930 | D:2 | Reached XP level 3. HP: 9/19 MP: 3/10 1017 | D:2 | Encountered a scorpion 1025 | D:2 | Killed a scorpion 1026 | D:2 | Reached skill level 5 in Conjurations 1026 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1108 | D:2 | Learned a level 2 spell: Static Discharge 1177 | D:2 | Encountered Robin 1186 | D:2 | Killed Robin 1196 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_cross D:2: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.7 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Dagger | 2 | || 2 Cast: Magic Dart | 62 | 12 || 74 Searing Ray | 1 | 1 || 2 Static Discharge | | 3 || 3 Drink: Magic | | 1 || 1 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 5 | 4 || 9 Block: Other | | 5 || 5