Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1472983365722660400 33 Balderdashing the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Apr 28, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:48 (1071 turns). Balderdashing the Conjurer (Deep Elf Conjurer) Turns: 1071, Time: 00:05:49 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 1/10 EV: 11 Int: 24 God: Gold: 34 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) Talismans d - a maw talisman Scrolls c - 5 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} j - a scroll of noise {unknown} Skills: + Level 2.7 Dodging + Level 3.0 Stealth * Level 3.8 Spellcasting * Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. Message History The magic dart hits the gnoll but does no damage. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll but does no damage. You encounter a gnoll. It is wielding a +0 spear. You tear a large gash into the net. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You cannot throw/fire anything while held in a net. Unknown command. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You struggle against the net. The gnoll hits you with a +0 flail! Ouch! That really hurt! You rip the net and break free! The gnoll misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! You die... #...#...# #...#...# #..##...# #.......# #.......# ## ###.##..# ..#. ...#...# ..... ###.#.############j.).# # #...........@jj...+ ##############....# #### You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 5 bats (D:1) 4 endoplasms A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Balderdashing the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 8/15 MP: 5/8 1057 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1068 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1071 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.7 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 60 Drink: Magic || 1 Mutation || 1 Armour: Robe || 14 Dodge: Dodged || 7