BangJek Level 1 of the Dungeon [Shop] Ocraw's Antique Weapon Shoppe a +0 sling (37 gold) a +0 spear (75 gold) a +0 dagger (50 gold) a +0 rapier (137 gold) a +0 dagger (50 gold) a +0 club (12 gold) a +4 dagger (600 gold) a +0 sling (37 gold) (0, 0, D:1) a +0 whip a stone (5, 1, D:1) a +0 short sword 3 stones a kobold skeleton (5, 33, D:1) a +0 dagger a bat skeleton (9, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 9, D:1) a frilled lizard skeleton (26, -3, D:1) a rat skeleton (32, -3, D:1) a +0 robe (35, 20, D:1) a +0 dagger (36, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 17, D:1) 5 poisoned darts (43, 13, D:1) a +0 whip 3 stones a bat skeleton (47, -13, D:1) a +0 animal skin (52, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 9, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (6, 3, D:2) a ball python skeleton (11, -12, D:2) a +0 hand axe (12, -10, D:2) 6 gold pieces (12, -9, D:2) 18 gold pieces (12, -8, D:2) a scroll of noise (13, -24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -10, D:2) a +0 leather armour (13, -9, D:2) a staff of necromancy (13, -8, D:2) an amulet of the acrobat (14, -10, D:2) a +0 leather armour (14, -9, D:2) a potion of heal wounds (14, -8, D:2) 10 gold pieces (17, -33, D:2) a bat corpse (skeletalised by now) (19, -9, D:2) a parchment of Vampiric Draining (23, -2, D:2) a +0 club (25, 1, D:2) a jackal corpse (skeletalised by now) (33, -32, D:2) the felid corpse of Natasha (skeletalised by now) (33, -4, D:2) a +0 ring mail (34, -4, D:2) a +0 ring mail (35, -1, D:2) a frilled lizard skeleton (39, 2, D:2) a frilled lizard skeleton (43, -21, D:2) an inkwell talisman (46, -24, D:2) a quokka skeleton (49, -8, D:2) an adder skeleton (52, -12, D:2) the felid skeleton of Natasha Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, -42, D:3) a parchment of Jinxbite (3, -42, D:3) a parchment of Scorch (5, -40, D:3) a parchment of Grave Claw (6, -24, D:3) a rat corpse (skeletalised by now) (8, 2, D:3) a frilled lizard skeleton (15, -36, D:3) a frilled lizard skeleton (15, 2, D:3) a ball python skeleton (16, 2, D:3) a +0 dagger a +0 whip an adder skeleton a kobold skeleton (19, -35, D:3) a +0 dagger 5 atropa-tipped darts a goblin skeleton (21, -36, D:3) a +0 sling (22, -36, D:3) a +0 dagger (24, -37, D:3) the +6 whip "Concordance" {concuss, *Rage rElec rF++ rN+} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (26, 1, D:3) a +0 club (29, 3, D:3) a parchment of Foxfire (36, -36, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (37, -17, D:3) a +0 morningstar an orc corpse (skeletalised by now) (37, -16, D:3) a +0 falchion an orc corpse (skeletalised by now) (38, -8, D:3) a ball python corpse (skeletalised by now) (39, -17, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (39, -8, D:3) a frilled lizard corpse (skeletalised by now) (41, -40, D:3) a parchment of Passwall (42, -30, D:3) a parchment of Sandblast (42, -20, D:3) a +0 club (46, -30, D:3) an adder corpse (skeletalised by now) (51, -31, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a spore talisman (9, 8, D:4) a +0 dagger (20, 3, D:4) a +0 sling (21, 9, D:4) an iguana skeleton (24, 11, D:4) a +1 short sword of protection an orc skeleton (25, -4, D:4) an adder corpse (skeletalised by now) (25, 2, D:4) a parchment of Poisonous Vapours (27, -1, D:4) a black bear corpse (skeletalised by now) (27, 2, D:4) a +0 scale mail (28, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (28, 42, D:4) an adder corpse (30, 23, D:4) a parchment of Flame Wave (33, -17, D:4) a +0 long sword (33, -10, D:4) a +0 whip (39, 11, D:4) an inkwell talisman (49, 7, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon