Barborco Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (6, -5, D:1) a +0 club (20, 1, D:1) a rat skeleton (21, -20, D:1) a +0 club (24, -33, D:1) a ball python skeleton (24, 14, D:1) a +0 dagger (25, -32, D:1) a hobgoblin skeleton (27, -35, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (38, 1, D:1) a hobgoblin corpse (skeletalised by now) (38, 8, D:1) a +0 short sword a stone (42, -1, D:1) a +0 mace (42, 7, D:1) a +0 sling (44, -22, D:1) a ball python skeleton (44, -11, D:1) a +0 club a kobold skeleton (48, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (49, -31, D:1) a jackal skeleton (49, 2, D:1) a +0 sling (51, -37, D:1) a +0 short sword (54, -37, D:1) a +0 whip (56, -21, D:1) a +0 dagger a goblin skeleton (58, -9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 arbalest (3, 4, D:2) a hobgoblin corpse (4, 4, D:2) a +0 spear a gnoll corpse (12, 4, D:2) a +0 flail of concussion (still there?) a gnoll corpse (still there?) (24, 8, D:2) 2 scrolls of blinking