Barborco Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 16, D:1) a dwarf skeleton (2, 14, D:1) an orc skeleton (2, 16, D:1) a dwarf skeleton (2, 18, D:1) an orc skeleton (2, 20, D:1) a dwarf skeleton (3, 18, D:1) a dwarf skeleton (4, 15, D:1) a dwarf skeleton (4, 16, D:1) an orc skeleton (4, 18, D:1) an orc skeleton (4, 19, D:1) an orc skeleton (5, 16, D:1) an orc skeleton (5, 19, D:1) a dwarf skeleton (5, 20, D:1) an orc skeleton (6, 15, D:1) an orc skeleton (6, 18, D:1) an orc skeleton (6, 19, D:1) an orc skeleton (8, 15, D:1) an orc skeleton (8, 19, D:1) an orc skeleton (26, -28, D:1) a hobgoblin skeleton (38, -25, D:1) a +0 robe (51, 1, D:1) a +0 dagger (53, 17, D:1) a +0 dagger (54, -11, D:1) a +0 dagger (55, -13, D:1) a +0 dagger (65, 15, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) a +0 dagger (14, -13, D:2) a quokka skeleton (15, -13, D:2) a +0 dagger a kobold skeleton (24, -23, D:2) a ball python skeleton (24, -22, D:2) an adder skeleton (53, -5, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Girarghuwa's Armour Shop a +0 robe (10 gold) a +0 plate armour of fire resistance (300 gold) a +0 ring mail (48 gold) the +1 pair of gloves of Yniumoah {rElec rPois Will+} (399 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It can be maximally enchanted to +2. a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) (0, 0, D:3) a +0 dagger a +0 leather armour (1, 2, D:3) a dart slug corpse (11, 8, D:3) a +0 ring mail (15, 15, D:3) a +0 dagger a kobold corpse