BarneyGumball Level 1 of the Dungeon (0, 0, D:1) 23 arrows (4, -8, D:1) a stone (5, -11, D:1) a +0 club (7, -17, D:1) a +0 dagger (11, -21, D:1) a cursed +0 robe (14, -20, D:1) a cursed -2 dagger (15, -16, D:1) a stone (21, -16, D:1) a +1 antimagic dagger (23, -8, D:1) 17 stones (27, -26, D:1) a stone (28, 0, D:1) 29 bolts (38, -39, D:1) 16 poisoned darts (43, -38, D:1) a +0 dagger (44, -37, D:1) 22 arrows (48, -34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 stones (1, 23, D:2) a +0 robe (9, 23, D:2) a +0 dagger (16, -4, D:2) 27 stones (21, 24, D:2) a +0 club (26, 23, D:2) a +0 club (35, 29, D:2) 23 sling bullets (50, -9, D:2) 16 sling bullets (53, 10, D:2) a cursed +0 crystal plate armour (61, 22, D:2) 20 sling bullets a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, 3, D:3) a +0 quarterstaff (3, 13, D:3) a +0 leather armour (9, -11, D:3) a cursed -3 short sword (10, -4, D:3) a +0 tower shield (11, 0, D:3) a +0 ring mail (16, 17, D:3) 18 arrows (16, 22, D:3) a +0 dagger (21, -15, D:3) a +0 hand axe (24, -17, D:3) a +0 ring mail a +0 trident (26, -17, D:3) a +0 dagger (27, -17, D:3) a +0 leather armour a +0 war axe (27, -16, D:3) a +0 short sword (28, 15, D:3) 27 stones a +0 club a +0 hunting sling (31, -17, D:3) a cursed -2 dagger (31, 12, D:3) 2 stones (35, -7, D:3) a cursed -3 dagger (36, -9, D:3) a +2 rapier of speed (40, -25, D:3) a +0 dagger (42, 6, D:3) 4 boomerangs (43, 3, D:3) 17 stones (44, 3, D:3) 6 gold pieces (45, -17, D:3) a +0 whip (50, 3, D:3) 18 stones (50, 9, D:3) a poisoned dart (51, 7, D:3) 4 poisoned darts Level 4 of the Dungeon (8, -17, D:4) a +0 hunting sling (17, -8, D:4) a +2 flail of protection (17, -5, D:4) a +0 leather armour (18, -6, D:4) a +0 whip (19, -7, D:4) a +0 robe a +0 dagger (20, -7, D:4) a +0 scale mail a +0 mace (20, 3, D:4) 18 stones (28, -4, D:4) 2 javelins (36, -20, D:4) a cursed +0 giant club (48, -22, D:4) 15 bolts Level 5 of the Dungeon (0, 0, D:5) the +5 hunting sling of Innocence {freeze, *Drain Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It causes draining when unequipped. (3, -23, D:5) a +0 quarterstaff (7, 7, D:5) a +0 trident (9, -20, D:5) a +0 ring mail (10, -5, D:5) a +0 giant spiked club (10, 10, D:5) a +0 chain mail (11, -2, D:5) an arrow (12, -2, D:5) an arrow (15, -1, D:5) a +0 shortbow 12 arrows (16, 3, D:5) an arrow (17, 3, D:5) a +0 shortbow 18 arrows (18, -20, D:5) 15 stones (19, -23, D:5) 21 sling bullets (29, -14, D:5) a +0 leather armour (49, 12, D:5) a +0 pair of gloves (58, 8, D:5) a +0 leather armour (61, 7, D:5) a +0 robe (62, 2, D:5) 21 sling bullets (62, 3, D:5) 22 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, 25, D:6) a +0 mace (10, 13, D:6) a +0 shortbow 9 arrows (16, 12, D:6) a potion of degeneration (16, 23, D:6) 17 stones (22, 5, D:6) a +2 flail of protection a +0 ring mail of positive energy (24, 11, D:6) 26 bolts (26, 12, D:6) a scroll of immolation (32, 7, D:6) 5 gold pieces (34, 11, D:6) 18 gold pieces (34, 12, D:6) a scroll of enchant armour (34, 13, D:6) 9 poisoned darts (42, 6, D:6) a +0 dagger (54, 14, D:6) a +0 flail (54, 48, D:6) a cursed +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow (2, 18, D:7) 17 sling bullets (3, -29, D:7) 15 arrows (4, -35, D:7) 21 poisoned darts (14, 15, D:7) 17 arrows (16, -19, D:7) a +0 club (still there?) a +0 robe (still there?) (38, -12, D:7) 13 stones (45, -7, D:7) a +0 halberd (46, 1, D:7) a +0 giant club (47, -22, D:7) a +0 flail (49, -28, D:7) a +0 spear Level 8 of the Dungeon (3, 17, D:8) a +0 scale mail a +0 short sword (5, 17, D:8) a +0 dagger a +5 short sword (11, 23, D:8) a +2 flail of protection (13, -7, D:8) a +0 giant spiked club (13, -3, D:8) a +0 mace a +0 mace (16, -12, D:8) a +0 hand axe (17, -10, D:8) a +0 flail (18, -10, D:8) a +0 robe a +0 dagger (18, 10, D:8) a +0 spear (19, -12, D:8) 2 arrows (21, 37, D:8) a +0 dagger (23, -12, D:8) 11 arrows a +0 shortbow (29, 1, D:8) 16 arrows (31, -14, D:8) a +0 trident (34, 33, D:8) a +0 whip of electrocution (37, 4, D:8) 4 sling bullets (39, 8, D:8) a +0 halberd (42, 5, D:8) a cursed -1 great mace (45, 29, D:8) 9 poisoned darts (45, 38, D:8) a +0 short sword (47, 39, D:8) a +0 leather armour (49, 16, D:8) 15 arrows Level 9 of the Dungeon [Shop] Molaog's Armour Shop a +0 plate armour (322 gold) a +2 chain mail of cold resistance (301 gold) a +0 kite shield (63 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +3 ring mail of cold resistance (364 gold) a +0 pair of gloves (63 gold) a +0 cloak of preservation (161 gold) a +2 plate armour of cold resistance (560 gold) a +0 scale mail (56 gold) a +1 scale mail of poison resistance (182 gold) [Shop] Lieruu's Antique Weapon Shoppe a +0 spear (87 gold) a +0 arbalest (130 gold) a +0 mace of holy wrath (214 gold) a +0 longbow (130 gold) a +0 trident (101 gold) a +0 halberd (116 gold) a +0 dagger of speed (232 gold) a cursed -3 club (2 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1844 gold) It affects your evasion (+4). It makes you more stealthy. (14, 10, D:9) a +0 war axe (17, -13, D:9) a +0 giant club (28, 22, D:9) a +0 trident (29, 22, D:9) a +0 leather armour a +0 mace (30, 3, D:9) a +0 chain mail a +2 mace of draining (30, 21, D:9) a +0 robe a +0 dagger (31, 15, D:9) 19 stones (36, -11, D:9) a +0 mace (39, 1, D:9) a +0 leather armour a +0 mace (48, -9, D:9) a +0 flail a +0 ring mail (48, 7, D:9) a +0 robe a -4 ring of protection (49, 16, D:9) a phial of floods (49, 17, D:9) a lightning rod (4/4) (50, 16, D:9) a phantom mirror (50, 17, D:9) a +1 battleaxe of freezing (50, 18, D:9) a tin of tremorstones (3/3) (50, 26, D:9) a +0 robe (51, 16, D:9) the +5 giant spiked club of Crusades {vorpal, *Slow rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It may slow you when you take damage. (51, 17, D:9) a phial of floods (51, 18, D:9) a book of Flames (52, 23, D:9) a +0 long sword (55, 20, D:9) 14 arrows (57, 3, D:9) an arrow (58, 2, D:9) 2 arrows (58, 33, D:9) a +0 long sword a +0 robe (59, 4, D:9) a +0 scale mail (60, -5, D:9) a cursed -1 scale mail (60, 33, D:9) a +1 flail of draining a +0 leather armour (62, 33, D:9) a +0 flail a +0 scale mail (63, 3, D:9) 11 arrows a +0 shortbow (64, -15, D:9) a +0 robe (64, 33, D:9) a +3 flail (65, 33, D:9) a +0 trident a +0 robe (66, -14, D:9) a +0 flail a +0 club (66, -13, D:9) a +0 dagger a +0 robe (66, 1, D:9) a +0 robe (66, 18, D:9) an uncursed amulet of regeneration an uncursed amulet of the acrobat an uncursed amulet of faith an uncursed amulet of faith an uncursed amulet of the acrobat an uncursed ring of ice an uncursed ring of stealth the ring "Motzoirgh" {Str+6 Dex+4} [ring of strength] It affects your strength (+6). It affects your dexterity (+4). Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (2, -38, D:10) a +0 flail (2, -35, D:10) a +0 club (2, -22, D:10) a +0 giant spiked club (2, -13, D:10) a +0 leather armour (3, -41, D:10) a +0 giant spiked club a +0 dire flail (3, -40, D:10) a +0 falchion a +0 dagger of distortion a +0 robe (5, -14, D:10) a +0 ring mail (17, -15, D:10) a +0 ring mail (21, -23, D:10) a +0 bardiche a +0 chain mail (21, -3, D:10) a +0 troll leather armour (23, -9, D:10) a +0 club 4 boomerangs of dispersal (31, -33, D:10) a +0 ring mail (32, -26, D:10) a +0 scale mail (33, -25, D:10) a +0 hand axe (37, -26, D:10) a +0 shortbow 15 arrows (38, -27, D:10) 4 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 stones (3, -37, Lair:1) 28 stones (21, -40, Lair:1) 5 silver javelins (23, -41, Lair:1) a +0 leather armour (45, -17, Lair:1) a lightning rod (4/4) (58, -20, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (0, 36, Lair:2) a +0 shortbow (5, 29, Lair:2) an uncursed staff of air (6, 30, Lair:2) a +6 ring of strength (8, 42, Lair:2) a +0 great sword (20, 1, Lair:2) 24 stones (21, 8, Lair:2) a yak corpse (23, 8, Lair:2) a cursed -3 rapier (25, -4, Lair:2) a +0 robe (28, 10, Lair:2) 25 stones