Dungeon Crawl Stone Soup version 0.31-a0-655-gf2d5465 (webtiles) character file. Game seed: 17286162394195713356 1391 BarneyGumball the Magician (level 9, -3/62 HPs) Began as a Djinni Hedge Wizard on Aug 30, 2023. Was an Initiate of Makhleb. Shot with an arrow by a centaur (14 damage) ... on level 6 of the Dungeon. The game lasted 00:33:03 (6745 turns). BarneyGumball the Magician (Djinni Hedge Wizard) Turns: 6745, Time: 00:33:04 Health: -3/62 AC: 5 Str: 15 XL: 9 Next: 0% Gold: 279 EV: 13 Int: 19 God: Makhleb [......] SH: 5 Dex: 14 rFire + + . j - +0 spear (flame) rCold . . . (no shield) rNeg . . . q - +3 robe of Weightlessness {Contam rC+ Str+6} rPois ∞ c - +0 hat rElec . f - scarf {+Inv} rCorr . (no gloves) SInv . (boots unavailable) Will ..... u - amulet of reflection Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.00/turn %: reflection, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Evoke Invisibility You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 279 gold pieces. Inventory: Hand Weapons j - a +0 spear of flaming (weapon) Armour c - a +0 hat (worn) f - a scarf of invisibility (worn) q - the +3 robe of Weightlessness (worn) {Contam rC+ Str+6} (You found it on level 4 of the Dungeon) Str+6: It affects your strength (+6). rC+: It protects you from cold. Contam: It causes magical contamination when unequipped. Jewellery u - an amulet of reflection (around neck) Wands n - a wand of charming (8) z - a wand of flame (28) A - a wand of polymorph (13) Scrolls a - a scroll of poison b - a scroll of enchant weapon {unknown} d - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} i - 4 scrolls of teleportation k - a scroll of vulnerability {unknown} l - a scroll of amnesia {unknown} t - a scroll of noise {unknown} y - a scroll of revelation {unknown} Potions e - 4 potions of curing g - a potion of invisibility {unknown} m - 3 potions of degeneration o - 2 potions of lignification p - a potion of might {unknown} r - a potion of heal wounds {unknown} s - 2 potions of berserk rage v - a potion of cancellation {unknown} w - a potion of attraction {unknown} x - a potion of haste {unknown} Skills: - Level 4.0 Fighting - Level 3.0 Polearms - Level 4.0 Dodging - Level 2.0 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Transmutations + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Call Imp Summ 62% N/A 1% 2 c - Searing Ray Conj 62% 2d6 1% 2 d - Mephitic Cloud Conj/Pois/Air 31% N/A 1% 3 e - Slow Hex 100% N/A 1% 1 f - Kiss of Death Conj/Necr 100% 2d13 1% 1 g - Blink Tloc 62% N/A 1% 2 h - Swiftness Air 31% N/A 1% 3 i - Passage of Golubria Tloc 31% N/A 7% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 1 runed translucent door, exclusion: door, Crazy Yiuf D:5 2 runed translucent doors, exclusion: 2 doors, kickassninja's ghost, novice DECj Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The arrow misses your cerulean imp. The arrow hits you! Your cerulean imp hits the centaur but does no damage. The centaur unwields a +0 orcbow. The centaur hits your cerulean imp. The centaur closely misses your cerulean imp. Your cerulean imp hits the centaur but does no damage. The centaur hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The centaur shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is almost dead. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (almost dead, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is almost dead. The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - centaur The ball explodes into a vile cloud! The stinking cloud engulfs the centaur but does no damage. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ................))........#####.. ...##..........#..##......##..... ...##.............#..####.##..... ...##................####........ ...##....c....###..#...#####..... ...#####.#..###.....##..####..... ...# #..##.# #.................. #### #5###c###......####.##..... #.###.§○..@...## #........ #c##.☼☼.......# #........ ..#........#### ##.##..... .##.........######..####### ...........#.............# ..###.....#####..........# ... #....... #..........# #.......# #..........# ...... #.(........# You could see a centaur. Vanquished Creatures A black bear (D:5) An ice beast (D:6) An ogre (D:4) A centaur (D:5) A phantom (D:5) 2 jellies A howler monkey (D:6) An orc priest (D:5) A gnoll bouda (D:5) 3 iguanas 10 gnolls 3 adders 2 shadow imps (D:5) A white imp (D:6) 2 ufetubi 2 worms A dart slug (D:5) 5 orcs 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 5 hobgoblins 2 jackals (D:5) 3 kobolds (D:1) 4 quokkas 6 ball pythons 2 frilled lizards 4 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:5) An orc warrior (D:4) A bullfrog (D:6) A scorpion (D:5) 2 hounds (D:5) A jelly (D:5) An orc priest (D:4) Terence (D:2) A sleepcap (D:5) 4 gnolls A worm (D:4) 15 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BarneyGumball the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | BarneyGumball set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 700 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 700 | D:2 | Learned a level 1 spell: Kiss of Death 1050 | D:2 | Noticed Terence 1300 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1495 | D:2 | Killed Terence 1711 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 1711 | D:3 | Learned a level 2 spell: Searing Ray 1796 | D:3 | Found a faded altar of an unknown god. 2161 | D:4 | Identified the +3 robe of Weightlessness {Contam rC+ Str+6} 2411 | D:4 | Noticed an ogre 2426 | D:4 | Killed an ogre 2427 | D:4 | Reached skill level 1 in Fighting 2427 | D:4 | Reached skill level 1 in Polearms 2427 | D:4 | Reached XP level 6. HP: 42/42 MP: 0/0 2914 | D:4 | Found a runed translucent door. 2915 | D:4 | Noticed Crazy Yiuf 3091 | D:5 | Entered Level 5 of the Dungeon 3268 | D:5 | Reached XP level 7. HP: 31/49 MP: 0/0 3268 | D:5 | Learned a level 3 spell: Swiftness 3435 | D:4 | HP: 2/49 [orc/+0 hand axe (5)] 3720 | D:4 | Reached skill level 5 in Spellcasting 3720 | D:4 | Reached skill level 5 in Conjurations 3720 | D:4 | Reached skill level 5 in Hexes 3720 | D:4 | Reached skill level 5 in Summonings 3720 | D:4 | Reached skill level 5 in Necromancy 3720 | D:4 | Reached skill level 5 in Translocations 3720 | D:4 | Reached skill level 5 in Transmutations 3720 | D:4 | Reached skill level 5 in Fire Magic 3720 | D:4 | Reached skill level 5 in Ice Magic 3720 | D:4 | Reached skill level 5 in Air Magic 3720 | D:4 | Reached skill level 5 in Earth Magic 3720 | D:4 | Reached skill level 5 in Poison Magic 4708 | D:5 | Reached XP level 8. HP: 57/58 MP: 0/0 4803 | D:5 | Found a staircase to the Ecumenical Temple. 4833 | Temple | Entered the Ecumenical Temple 4861 | Temple | Became a worshipper of Makhleb the Destroyer 4976 | D:5 | Found a runed translucent door. 4981 | D:5 | Noticed kickassninja's ghost (novice DECj) 5044 | D:5 | Found a runed translucent door. 6666 | D:6 | Reached XP level 9. HP: 54/62 MP: 0/0 6666 | D:6 | Learned a level 4 spell: Passage of Golubria 6745 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring D:2: layout_basic, st_stairs_8, uniq_terence D:3: layout_rooms, chequers_ecumenical_altar_simple, hangedman_decor_opposing, chequers_hall_statues_y, serial_park_tiny_pond D:4: layout_basic, dreamdust_princess_bridge, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, minmay_temple_entry_grid, ebering_ghost_sewer_f, supply_closet_lemuel D:6: layout_rooms, chequers_serial_rivers_micro_b Temple: mainiacjoe_temple_archimedes_tessellation Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.6 Conjurations | 3 4 5 6 | 6.6 Hexes | 3 4 5 6 | 6.6 Summonings | 3 4 5 6 | 6.6 Necromancy | 3 4 5 6 | 6.6 Translocations | 3 4 5 6 | 6.6 Transmutations | 3 4 5 6 | 6.6 Fire Magic | 3 4 5 6 | 6.6 Ice Magic | 3 4 5 6 | 6.6 Air Magic | 3 4 5 6 | 6.6 Earth Magic | 3 4 5 6 | 6.6 Poison Magic | 3 4 5 6 | 6.6 Fighting | 1 2 4 | 4.0 Polearms | 1 2 3 | 3.0 Stealth | 2 | 2.0 Dodging | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 2 | | || 2 Spear | | 38 | 97 || 135 Punch | | 1 | || 1 Cast: Magic Dart | 76 | 61 | 117 || 254 Call Imp | 2 | 11 | 65 || 78 Mephitic Cloud | | | 6 || 6 Blink | | | 6 || 6 Searing Ray | | | 8 || 8 Slow | | | 2 || 2 Use: Potion | | | 1 || 1 Scroll | | | 6 || 6 Stab: Sleeping | 1 | | || 1 Distracted | | 1 | || 1 Armour: Robe | 3 | 6 | 17 || 26 Dodge: Dodged | 5 | 12 | 75 || 92 Block: Other | | 2 | 17 || 19 Reflection | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6759 | 5976 | 783 | 1156 | 3199 | 7 | 965.6 | Dungeon | 6702 | 5974 | 728 | 1156 | 3199 | 6 | 1117.0 | Temple | 56 | 1 | 55 | 0 | 0 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2116 daAuts D:4: 1778 daAuts D:1: 944 daAuts D:2: 674 daAuts D:6: 647 daAuts D:3: 541 daAuts Temple: 56 daAuts