BarneyGumball Level 1 of the Dungeon (22, -8, D:1) a +0 scale mail (24, 16, D:1) a +0 leather armour (28, 25, D:1) a +0 scale mail (30, 29, D:1) a +0 robe (31, 32, D:1) a +0 club (32, 29, D:1) a +0 pair of boots (35, 28, D:1) a +0 short sword (36, 23, D:1) a +0 dagger (43, 21, D:1) a +0 whip (44, 9, D:1) a +0 dagger (45, 2, D:1) a +0 scale mail (51, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a staff of poison (4, -47, D:2) a +0 dagger (4, 1, D:2) a +0 club 2 stones (6, -12, D:2) a +0 dagger (6, -10, D:2) a +0 dagger (27, 4, D:2) a +1 vampiric dagger (31, -46, D:2) a +0 robe (32, -44, D:2) a +0 club (32, -42, D:2) a +0 spear (32, -5, D:2) a +0 spear (35, -40, D:2) a +0 chain mail a +3 heavy flail (35, -20, D:2) a +0 falchion (36, -46, D:2) a +0 spear (45, -42, D:2) 6 boomerangs (46, -25, D:2) a +0 robe (58, -15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a book of Air (8, -4, D:3) a +0 dagger (10, -2, D:3) 5 stones a +0 dagger (12, -22, D:3) a +2 chain mail of fire resistance a +0 whip (17, -15, D:3) a +0 halberd (17, 16, D:3) a +0 dagger (19, 0, D:3) a +0 dagger (20, 1, D:3) a +0 dagger (21, -1, D:3) a +0 whip (23, 7, D:3) a +0 hand axe (26, 12, D:3) a +0 short sword (27, 8, D:3) 4 stones (30, -29, D:3) a +0 dagger a +0 robe (31, -32, D:3) a +0 club a stone (32, -31, D:3) a +0 club a +0 sling (33, -29, D:3) a +0 hand axe (33, 0, D:3) a +0 robe (35, -26, D:3) a +0 dagger a +0 robe (39, -28, D:3) a +0 club (39, -22, D:3) a +0 short sword the staff of Sloth {rF+ rC+ rN+ Will+++ Stlth- Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a two-handed weapon. (39, -4, D:3) a +0 ring mail a +0 club (39, -3, D:3) a +0 club (57, 9, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -21, D:4) 2 stones a +0 short sword (1, 6, D:4) a +0 ring mail (13, -35, D:4) a +0 club (20, -15, D:4) a +0 shortbow (22, -20, D:4) a +0 halberd (23, -19, D:4) a +0 dagger (32, 5, D:4) a +0 dagger 8 stones (34, -3, D:4) a +0 halberd (36, -3, D:4) a +0 robe a +0 dagger (37, -5, D:4) a +0 halberd (38, -6, D:4) the +8 dagger of Tuhietaz {chaos, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (42, -10, D:4) a +0 flail (42, 0, D:4) a +0 ring mail (43, -26, D:4) a +0 mace (44, -25, D:4) a +0 club (45, -29, D:4) a +0 scale mail a +0 flail (55, 21, D:4) a +0 trident Level 5 of the Dungeon [Shop] Moupid's Jewellery Shop an amulet of reflection (390 gold) a ring of resist corrosion (260 gold) a ring of protection from cold (325 gold) a +5 ring of evasion (468 gold) an amulet of guardian spirit (390 gold) a +6 ring of intelligence (468 gold) a maw talisman (520 gold) an amulet of faith (520 gold) a ring of ice (325 gold) a +5 ring of evasion (468 gold) (0, 0, D:5) a +0 mace (12, -3, D:5) a +0 dagger a +0 robe (13, -2, D:5) a +1 short sword of venom a +0 chain mail (14, -2, D:5) a +0 club a +0 hand axe (16, -12, D:5) a +0 leather armour (21, 12, D:5) a scarf of harm (23, 10, D:5) 4 large rocks (25, 26, D:5) a +0 giant club (43, 23, D:5) a +0 dagger a +0 robe (44, 24, D:5) a +0 flail a +0 ring mail a +0 hand axe 4 stones (46, -5, D:5) a +0 giant club (46, -2, D:5) 4 stones (49, -15, D:5) a +0 pair of boots (49, 28, D:5) a +0 flail (51, -16, D:5) a flux talisman (59, 20, D:5) a +0 plate armour of poison resistance (62, -16, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +4 dagger a +0 robe a +0 dagger a +0 dagger a +0 dagger a +0 robe (1, -15, D:6) a staff of earth (16, 12, D:6) a +0 giant spiked club (17, 11, D:6) a +0 flail a +0 hand axe a +0 leather armour (17, 12, D:6) a +0 short sword a +0 hand axe a +0 scale mail (18, 10, D:6) a +0 hand axe (34, 10, D:6) 8 stones (40, -27, D:6) a +0 robe (62, -30, D:6) 4 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (3, 2, D:7) a +0 long sword (7, 1, D:7) a +0 long sword (8, 0, D:7) a +0 trident (16, -11, D:7) 5 stones (19, 0, D:7) 5 stones (22, 4, D:7) a scarf of harm (23, 6, D:7) 5 stones (26, -4, D:7) 5 stones (30, 10, D:7) 5 boomerangs (39, 3, D:7) a +0 mace a +0 ring mail (40, 2, D:7) a +0 dagger 2 boomerangs a +2 dagger of venom a +0 club a +0 ring mail (45, -12, D:7) 3 stones (53, 13, D:7) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (54, 13, D:7) a +0 short sword a +0 leather armour (54, 14, D:7) a +0 club (54, 29, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip 4 stones (0, 1, D:8) a +0 dagger a +0 leather armour (0, 4, D:8) a +0 club (0, 5, D:8) a +0 dagger of venom a +0 dagger 2 stones (0, 44, D:8) a +0 great sword a +0 robe a +4 spear a +0 robe a +0 falchion a +0 robe (1, 1, D:8) a +0 whip 4 stones a +0 robe (6, -7, D:8) a flux talisman (6, 29, D:8) a ring of willpower (8, 46, D:8) a +0 halberd a +0 robe (9, 36, D:8) a scarf of invisibility (16, 37, D:8) a +0 hand axe (17, 28, D:8) a +0 quarterstaff (23, 3, D:8) 4 stones (35, 41, D:8) a stone (37, 1, D:8) a staff of death (45, 28, D:8) a +4 long sword a +0 robe (46, -9, D:8) a +0 spear a +0 ring mail (46, -8, D:8) a +0 whip (47, -9, D:8) a +0 club a +0 whip (47, 17, D:8) a +0 robe a +0 heavy battleaxe (47, 18, D:8) a +0 robe a +2 long sword (47, 20, D:8) a +0 robe a +0 flail a +0 robe a +0 trident a +0 robe a +0 flail (49, -1, D:8) a +0 robe (49, 27, D:8) a +0 great sword a +0 robe (50, 36, D:8) a +0 club (51, 34, D:8) a +0 club (51, 35, D:8) a +0 whip a +0 flail (51, 36, D:8) a +0 spear a +0 buckler a +0 scale mail a +0 trident (62, -4, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (8, 22, D:9) a +0 dagger (9, -2, D:9) 5 stones (9, 22, D:9) 2 stones a +0 short sword a +0 short sword (9, 23, D:9) a curare-tipped dart a +0 short sword (16, 8, D:9) 5 javelins (21, 38, D:9) a +0 helmet (23, 9, D:9) an amulet of magic regeneration an amulet of guardian spirit (35, 18, D:9) +0 steam dragon scales Level 10 of the Dungeon [Shop] Voschegut's Antique Weapon Shop a +0 flail (87 gold) a +0 trident (87 gold) the +4 long sword "Conservator" {chaos, Drain rCorr Dex+5} (1095 gold) Dex+5: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +2 battleaxe of venom (495 gold) a +0 rapier (100 gold) a +0 broad axe (100 gold) the +7 trident "Canesoak" {flame, Contam rF+++ rCorr Int-5} (1820 gold) Int-5: It affects your intelligence (-5). rF+++: It renders you almost immune to fire. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 scimitar (100 gold) (0, 0, D:10) 5 stones (7, -14, D:10) a +0 robe a +0 halberd (10, -14, D:10) a +0 lajatang (19, -22, D:10) a +0 shortbow (24, -26, D:10) a +0 buckler (32, -11, D:10) a +0 orcbow (33, -10, D:10) a +0 flail a +0 robe (34, -27, D:10) 2 large rocks (36, -16, D:10) a +0 ring mail an ugly thing corpse (skeletalised by now) (39, -5, D:10) a +4 battleaxe a +0 chain mail (39, 18, D:10) a +0 robe (42, 4, D:10) a polar bear corpse (45, 12, D:10) 5 stones a +0 dagger (45, 17, D:10) a +0 short sword a +0 whip a curare-tipped dart a +0 dagger (46, 18, D:10) a +0 dagger (51, -7, D:10) a +0 animal skin a +0 glaive (55, 11, D:10) a +0 troll leather armour (58, 20, D:10) 6 stones (59, -11, D:10) a +0 dagger (63, 13, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 mace (3, -2, D:11) a +0 whip (12, -2, D:11) a +1 sling (16, 8, D:11) a wolf corpse (17, 7, D:11) a wolf corpse (19, 1, D:11) a wolf corpse (20, 4, D:11) a +0 hand axe the Ecumenical Temple