Dungeon Crawl Stone Soup version 0.31-a0-795-g5eb97db (webtiles) character file. Game seed: 13757027730207589582 88 BarneyGumball the Shooter (level 4, -6/32 HPs) Began as a Formicid Hexslinger on Sept 18, 2023. Mangled by Terence ... wielding a +0 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:14 (1256 turns). BarneyGumball the Shooter (Formicid Hexslinger) Turns: 1256, Time: 00:06:14 Health: -6/32 AC: 5 Str: 12 XL: 4 Next: 82% Magic: 5/5 EV: 11 Int: 13 God: Gold: 51 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe h - a +0 ring mail (worn) Scrolls b - a scroll of poison g - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions e - a potion of might Skills: - Level 1.1 Fighting + Level 4.6 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 22% 2 Sigil of Binding Hex 10% N/A 41% 3 Inner Flame Hex/Fire 6% N/A 58% 3 Cause Fear Hex 5% N/A 82% 4 Dimensional Bullseye Hex/Tloc 2% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You bump into the rock wall. Terence hits you with a +0 flail of protection. You bump into the rock wall. You feel less invigorated. You feel less confused. Terence closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (almost dead, 65% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail of protection! Terence hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! Terence hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (almost dead, unable to see you, 65% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (almost dead, unable to see you, 65% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (almost dead, unable to see you, 65% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 flail of protection! You die... ###...#.....................# ##..........................# #...................##......# #...).............#.##......# #.................#.######### ##................#.# ##...#...##..#..##.# #######......#.##.. #......#@# #......#.@...... ##.....##....... #.....# ....... #.....# ..$...# #.....# ....... ####### ....... (.^.... You could see Terence (unable to see you). Vanquished Creatures Robin (D:2) An adder (D:2) A worm (D:2) 2 dart slugs 8 ball pythons 7 endoplasms 12 goblins 4 hobgoblins (D:2) 3 quokkas 6 bats 4 frilled lizards 3 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BarneyGumball the Formicid Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 105 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 185 | D:1 | Reached skill level 3 in Ranged Weapons 266 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 700 | D:2 | Noticed Robin 852 | D:2 | Reached skill level 4 in Ranged Weapons 852 | D:2 | Reached XP level 4. HP: 27/32 MP: 5/5 955 | D:2 | Killed Robin 976 | D:2 | Identified the +3 hand axe of Crawling {speed, rC+ SInv} 1231 | D:2 | Noticed Terence 1256 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_rooms, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.6 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | | 1 || 1 Fire: Sling | 125 | 91 || 216 Ability: Dig | 1 | || 1 Use: Potion | | 5 || 5 Armour: Robe | 5 | || 5 Ring mail | 20 | 32 || 52 Dodge: Dodged | 27 | 25 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1327 | 1284 | 43 | 0 | 759 | 2 | 663.5 | Dungeon | 1327 | 1284 | 43 | 0 | 759 | 2 | 663.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 688 daAuts D:1: 639 daAuts