Dungeon Crawl Stone Soup version 0.31-a0-843-g427724c (webtiles) character file. Game seed: 12273404188293800369 128 BarneyGumball the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Sept 27, 2023. Slain by a sleepcap (16 damage) ... on level 4 of the Dungeon. The game lasted 00:04:51 (3446 turns). BarneyGumball the Conjurer (Deep Elf Conjurer) Turns: 3446, Time: 00:04:51 Health: -5/24 AC: 6 Str: 2 XL: 4 Next: 87% Magic: 3/10 EV: 2 Int: 25 God: Gold: 101 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . i - +3 dagger (venom) rCold . . . (no shield) rNeg . . . r - +1 robe of the Bull {+Inv rF+ Will+ Str-2} rPois . k - +0 helmet rElec . l - +0 cloak rCorr . g - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: sleeping A: no striking features a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons i - a +3 dagger of venom (weapon) Missiles q - 2 throwing nets Armour g - a +0 pair of gloves (worn) k - a +0 helmet (worn) l - a +0 cloak (worn) r - the +1 robe of the Bull (worn) {+Inv rF+ Will+ Str-2} (You found it on level 3 of the Dungeon) Str-2: It affects your strength (-2). rF+: It protects you from fire. Will+: It increases your willpower. +Inv: It lets you turn invisible. Scrolls c - 3 scrolls of identify {unknown} d - a scroll of noise {unknown} e - 3 scrolls of fog {unknown} h - a scroll of blinking {unknown} n - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} p - a scroll of revelation {unknown} Potions a - a potion of might {unknown} b - a potion of magic f - a potion of attraction {unknown} j - a potion of mutation {unknown} m - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.7 Conjurations + Level 3.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Fulminant Prism Conj/Hex 9% 3d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Trog Shops: D:2 [[[ Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (dormant, 100% to hit) The magic dart hits the sleepcap! The sleepcap is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... .. ##........... # #.#......##. #.......[.# #........... +>......##.. #........### #.......## ..###+###.....### ........f@...## .........##..## .#...#.#.....## ##. #........# # #..###....# #### ...## .## You could see a sleepcap. Vanquished Creatures Robin (D:2) 2 adders A worm (D:2) 3 dart slugs 3 orcs (D:3) 9 ball pythons 5 bats 7 endoplasms 5 giant cockroaches 10 goblins 13 hobgoblins 2 jackals (D:1) 9 kobolds 3 quokkas 6 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BarneyGumball the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached skill level 1 in Translocations 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 248 | D:1 | Learned a level 2 spell: Searing Ray 1038 | D:1 | Reached skill level 5 in Conjurations 1039 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1073 | D:1 | You fall into a shaft and drop 1 floor! 1202 | D:2 | Found Buwkoan's Armour Shop. 1284 | D:2 | Found Qegal's Armour Shop. 1666 | D:2 | Noticed Robin 1671 | D:2 | Killed Robin 1672 | D:2 | Reached XP level 4. HP: 22/24 MP: 1/10 2283 | D:2 | Found Remoroil's Antique Armour Boutique. 2876 | D:3 | Identified the +1 robe of the Bull {+Inv rF+ Will+ Str-2} 3119 | D:3 | Found a broken altar of Ashenzari. 3180 | D:3 | Found a bloodstained altar of Trog. 3446 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_corners, st_stairs_1, minmay_tripent D:2: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, shop, shop, uniq_robin D:3: layout_basic, trog_hazing_becter, nicolae_ashenzari_skybound D:4: layout_cave_pools, minmay_temple_entry_glassed_door, enter_ossuary_2, minmay_misc_feat_iff, uniq_pikel, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 3 | 3.4 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 74 | 53 || 127 Searing Ray | 5 | 3 || 8 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3445 | 3327 | 118 | 24 | 2964 | 4 | 861.2 | Dungeon | 3445 | 3327 | 118 | 24 | 2964 | 4 | 861.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1337 daAuts D:1: 1194 daAuts D:3: 877 daAuts D:4: 36 daAuts