Dungeon Crawl Stone Soup version 0.35-a0-1079-ga0251cc2b5 (webtiles) character file. Game seed: 17936116582236094826 133 BaronFodder the Sneak (level 4, -1/21 HPs) Began as a Spriggan Conjurer on Sept 24, 2026. Was an Initiate of Vehumet. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:19:25 (2445 turns). BaronFodder the Sneak (Spriggan Conjurer) Turns: 2445, Time: 00:19:26 Health: -1/21 AC: 2 Str: 3 XL: 4 Next: 94% Magic: 1/10 EV: 17 Int: 19 God: Vehumet [......] Gold: 126 SH: 0 Dex: 15 Spells: 4/9 levels left rFire . . . (100%) f - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth +++ HPRegen 0.23/turn MPRegen 0.12/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons b - a +2 dagger of speed c - the +6 dagger of Intense Optimality {pain, *Rage Str+7} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). Str+7: It affects your strength (+7). It cannot be enchanted further. d - a +0 hand axe f - a +0 sling (weapon) Missiles e - 5 boomerangs Armour a - a +0 robe (worn) Scrolls p - 2 scrolls of poison e - a scroll of summoning {unknown} t - 2 scrolls of teleportation S - a scroll of silence W - a scroll of brand weapon k - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} c - 2 scrolls of immolation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of moonshine {unknown} Skills: + Level 0.4 Short Blades * Level 3.4 Dodging + Level 6.0 Stealth + Level 0.5 Unarmed Combat * Level 3.4 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 c - Construct Spike Laun Frge 6% 2d3 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 36% 2d8 8% 1 Maxwell's Portable Pile Tloc 3% (3-9)d2 41% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The magic dart hits the orc but does no damage. The orc is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. You unwield the +6 dagger of Intense Optimality {pain, *Rage Str+7}. You feel weaker. f - a +0 sling (weapon) Fire: f) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (54% to hit) You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is almost dead. Fire: f) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (54% to hit) You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Vehumet accepts your kill. Your spike launcher falls apart. Fire: f) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (54% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #...........# #.........§ξ# #........ℓξζ# #........ξℓ.# #..........ξ# #.........ξ§# ###########ζ# ##ξ# #§@# #.o.## #.## ζ.o ζζℓ# #§# #. You could see an orc priest. Vanquished Creatures A hound (D:2) An orc wizard (D:3) 3 adders (D:2) A white imp (D:3) A ribbon worm (D:3) 2 dart slugs 2 endoplasms (D:1) 3 jackals (D:1) 2 orcs (D:3) 2 quokkas (D:1) 2 ball pythons (D:2) 7 bats 5 frilled lizards 3 goblins (D:1) 5 hobgoblins 4 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BaronFodder the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 344 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 532 | D:1 | Learned a level 2 spell: Searing Ray 535 | D:1 | Learned a level 2 spell: Construct Spike Launcher 552 | D:1 | Found a faded altar of an unknown god. 838 | D:1 | Reached skill level 4 in Stealth 1149 | D:2 | Reached XP level 3. HP: 6/16 MP: 0/8 1330 | D:2 | Identified the +6 dagger of Intense Optimality {pain, *Rage | Str+7} 1554 | D:2 | Reached skill level 5 in Stealth 1789 | D:2 | Reached XP level 4. HP: 21/21 MP: 9/9 2369 | D:3 | Found a radiant altar of Vehumet. 2404 | D:3 | Became a worshipper of Vehumet 2404 | D:3 | Offered knowledge of Kiss of Death by Vehumet. 2439 | D:3 | Reached skill level 6 in Stealth 2445 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring, ebering_ecumenical_altar_rust, st_stairs_5, minmay_3d_cube D:2: layout_basic, minmay_distorted D:3: layout_basic, vehumet_crystals, overflow_temple_1_default Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 | 3.3 Stealth | 4 5 6 | 6.0 Dodging | 3 | 3.4 Spellcasting | 3 | 3.4 Short Blades | | 0.4 Unarmed Combat | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 58 | 11 || 69 Melee: Unarmed | 15 | || 15 Dagger | 43 | 11 || 54 Fire: Sling | | 3 || 3 Cast: Magic Dart | 30 | 28 || 58 Construct Spike L | 2 | 1 || 3 Searing Ray | 5 | || 5 Read: Poison | 1 | 1 || 2 Identify | 2 | 1 || 3 Stab: Sleeping | 5 | || 5 Armour: Robe | 19 | 5 || 24 Dodge: Dodged | 35 | 6 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1681 | 1615 | 66 | 0 | 602 | 3 | 560.3 | Dungeon | 1681 | 1615 | 66 | 0 | 602 | 3 | 560.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 750 daAuts D:2: 713 daAuts D:3: 217 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 16474 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 3 || 3 ----------------------+-------+-------++-------