Dungeon Crawl Stone Soup version 0.35-a0-1080-g7da681cacf (webtiles) character file. Game seed: 12465022210400720697 87 BaronFodder the Sneak (level 4, 0/34 HPs) Began as a Revenant Enchanter on Sept 25, 2026. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:21:00 (1435 turns). BaronFodder the Sneak (Revenant Enchanter) Turns: 1435, Time: 00:21:00 Health: 0/34 AC: 2 Str: 11 XL: 4 Next: 28% Magic: 1/6 EV: 11 Int: 14 God: Gold: 45 SH: 0 Dex: 11 Spells: 2/7 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... c - amulet of regeneration Stlth +++ d - ring of willpower HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: no passive effects @: studying Ranged Weapons A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) f - a +0 rapier g - a +0 hand axe Armour b - a +0 robe (worn) e - a +0 ring mail Jewellery c - an amulet of regeneration (worn) d - a ring of willpower (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fog {unknown} Potions d - 2 potions of resistance {unknown} f - a potion of moonshine {unknown} j - a potion of lignification {unknown} Skills: * Level 0.7 Fighting + Level 1.0 Short Blades * Level 0.8 Armour * Level 2.1 Dodging + Level 5.0 Stealth * Level 2.2 Spellcasting * Level 0.3 Conjurations + Level 2.4 Hexes + Level 0.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 22% 1 b - Foxfire Conj/Fire 4% 2x1d4 22% 1 c - Tukima's Dance Hex 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 22% 2 Confusing Touch Hex 8% N/A 26% 3 Gloom Hex/Necr 10% N/A 38% 3 Stone Arrow Conj/Erth 2% 3d7 54% 3 Ozocubu's Armour Ice 1% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Terence looks scornfully at you. Terence hits you with a +0 flail. The jackal bites you but does no damage. Terence hits you with a +0 flail. The jackal attacks as it pursues you! The jackal bites you. Terence attacks as he pursues you! Terence hits you with a +0 flail. Casting: Shock (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 80% to hit) You miscast Shock. Nothing appears to happen. Terence barely misses you. The jackal leaves your sight. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail! The bat leaves your sight. You hit Terence but do no damage. Terence is almost dead. You hear a bark! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. You hit Terence but do no damage. Terence is almost dead. Terence misses you. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. The jackal leaves your sight. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" #..#............##.# #.................# #.####.####..#.....# #.####.####..##.###.### #............#.#.. ... ##.###.####>..# #.#.# #.# #.# #..## #.. #.###.# #...###.#. #..##.# #..#@#h# ##.##.# #..##@.## ## #.##.##.....hb........ ... #.# .##.###....###.... .... #.# ... #....# .. .### #.# ###.###..#.# .. #.# #$..)..#.. ### #.# #)##.### #.#######.##. You could see Terence and a bat. Vanquished Creatures Natasha (D:2) 3 adders (D:2) 3 dart slugs 10 hobgoblins 5 ball pythons 4 bats A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds 2 quokkas 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BaronFodder the Revenant Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 398 | D:1 | Learned a level 1 spell: Shock 481 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 955 | D:2 | Reached skill level 4 in Stealth 955 | D:2 | Learned a level 1 spell: Foxfire 955 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 955 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1003 | D:2 | Learned a level 3 spell: Tukima's Dance 1262 | D:2 | Reached skill level 1 in Short Blades 1324 | D:2 | Encountered Natasha 1334 | D:2 | Killed Natasha 1335 | D:2 | Reached skill level 5 in Stealth 1335 | D:2 | Reached XP level 4. HP: 21/34 MP: 1/6 1347 | D:2 | Encountered Terence 1432 | D:2 | HP: 1/34 [Terence/+0 flail (9)] 1435 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_loops_ring, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | 4 5 | 5.0 Short Blades | 1 | 1.0 Fighting | | 0.7 Armour | | 0.8 Spellcasting | | 2.2 Conjurations | | 0.3 Hexes | | 2.4 Air Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 62 | 21 || 83 Spellclaws | 28 | 2 || 30 Melee: Dagger | 90 | 23 || 113 Cast: Shock | 36 | 2 || 38 Foxfire | 2 | 1 || 3 Ability: Enkindle | 1 | || 1 Drink: Invisibility | 1 | 1 || 2 Stab: Sleeping | 11 | || 11 Invisible | | 2 || 2 Armour: Robe | 54 | 16 || 70 Dodge: Dodged | 51 | 13 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1430 | 1362 | 68 | 0 | 354 | 2 | 715.0 | Dungeon | 1430 | 1362 | 68 | 0 | 354 | 2 | 715.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 949 daAuts D:2: 481 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+