Dungeon Crawl Stone Soup version 0.35-a0-1260-gd5ee18ab00 (webtiles) character file. Game seed: 1741631199824912326 4 BaronFodder the Grave Robber (level 1, -3/14 HPs) Began as a Revenant Necromancer on Oct 9, 2026. Slain by a gnoll ... wielding a +2 heavy spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:30 (185 turns). BaronFodder the Grave Robber (Revenant Necromancer) Turns: 185, Time: 00:02:30 Health: -3/14 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 scale mail Potions g - a potion of magic d - a potion of curing {unknown} Skills: * Level 0.2 Fighting * Level 0.5 Armour * Level 1.9 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The jackal barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, chance to affect: 63%) You miscast Soul Splinter. Nothing appears to happen. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You completely miss the jackal. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (not susceptible) The jackal resists with significant effort. The jackal closely misses you. x2 You closely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. Found a white potion. The bat closely misses you. Your magical contamination has completely faded away. The bat attacks as it pursues you! The bat hits you but does no damage. x3 The bat misses you. The bat closely misses you. The bat hits you. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The jackal barely misses you. x2 The bat closely misses you. The jackal barely misses you. You see here a white potion. The bat closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +2 heavy spear! Ouch! That really hurt! You die... ################# #########....†........... ####.....>...#######..##### #.......############..#####. ##.......###..##...>......... ###........##............###### #...............##.##.#..# #.#........#..#@##.##.#..# ##.##.......#..#b##.##.#..##.. #...#.†.....#...hğ.h......##.#### ..............♣♣♣h.........#.#..# #...####.#...♣ ♣♣..###...##.#..# ##.#.....#..♣♣ ♣♣..###..##....: #.#.####..♣♣ ♣♣.g###.##...#. #.#.# .♣ ♣♣.....##.#... #.#.# ♣.###.......# You could see a gnoll, 2 jackals, a hobgoblin and a bat. Vanquished Creatures 2 bats (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BaronFodder the Revenant Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 185 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, hangedman_decor_push Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 33 Cast: Soul Splinter || 5 Armour: Robe || 53 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 185 | 0 | 0 | 8 | 1 | 185.0 | Dungeon | 185 | 185 | 0 | 0 | 8 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 185 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+