Dungeon Crawl Stone Soup version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 13639751550854090446 33 BaronFodder the Vexing (level 3, -4/26 HPs) Began as a Coglin Hexslinger on Oct 10, 2026. Killed by nerve-wracking pain ... invoked by Jessica (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:06 (990 turns). BaronFodder the Vexing (Coglin Hexslinger) Turns: 990, Time: 00:06:07 Health: -4/26 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 1/4 EV: 11 Int: 12 God: Gold: 49 SH: 0 Dex: 18 Spells: 1/4 levels left rFire + . . (50%) a - +1 sling {Nammahani} rCold + . . (50%) d - +1 hand axe (flame) {Sarina} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Nammahani} c - a -2 sling {Ælfwynn} d - a +1 hand axe of flaming (offhand) {Sarina} f - a +0 long sword Armour b - a +0 robe (worn) e - a +0 scale mail g - a scarf of resistance (worn) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} Potions d - a potion of invisibility {unknown} f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} Skills: * Level 1.1 Fighting * Level 2.4 Ranged Weapons * Level 0.4 Armour * Level 2.0 Dodging + Level 0.2 Stealth * Level 1.1 Spellcasting * Level 3.0 Hexes + Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 5% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 13% 2 Sigil of Binding Hex 8% N/A 26% 3 Cause Fear Hex 4% N/A 63% 4 Frozen Ramparts Ice 0% 1d1 65% 3 Summon Ice Beast Ice/Summ 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Petrify Alch/Erth 0% N/A 96% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal attacks as it pursues you! The jackal bites you but does no damage. Jessica casts a spell. Jessica seems to speed up. The jackal bites you. Fire: a) +1 sling {Nammahani} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (fast, 60% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits Jessica but does no damage. The jackal misses you. Fire: a) +1 sling {Nammahani} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (fast, 60% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. Fire: a) +1 sling {Nammahani} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (fast, 60% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Jessica casts a spell at you. Pain shoots through your body! Jessica points at you and mumbles some strange words. Pain shoots through your body! Casting: Inner Flame (extremely dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (extremely dangerous; 38% risk of failure) Press: ? - help, Dir - move target Aim: Jessica, wielding a +0 club and wearing a +0 robe (fast, chance to affect: 57%) Jessica resists with significant effort. Jessica points at you and mumbles some strange words. You barely resist. Jessica attacks as she pursues you! Jessica barely misses you. Jessica hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Jessica casts a spell at you. Pain shoots through your body! You die... .....†... ...... ##.... ###...#### ### #≈≈~~~≈≈≈#... #..†####.# ####h...# #..>@.## #####@# #### #.# #... #.# ###### #.## #.# #....# #.#. #.# #.##.# #.#. #.####.##.#####.#. #....#.##.......## ####.#.########## #...# You could see Jessica (fast) and a jackal. Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) 3 jackals (D:2) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 5 hobgoblins (D:1) 3 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BaronFodder the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 130 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 264 | D:1 | Reached skill level 3 in Hexes 331 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 354 | D:1 | Learned a level 3 spell: Inner Flame 977 | D:2 | Encountered Jessica 990 | D:2 | Killed from afar by Jessica Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Ranged Weapons | 2 | 2.4 Hexes | 3 | 3.0 Fighting | | 1.1 Armour | | 0.4 Stealth | | 0.2 Spellcasting | | 1.1 Fire Magic | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Sling || 93 Cast: Inner Flame || 2 Armour: Robe || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1004 | 975 | 29 | 0 | 406 | 2 | 502.0 | Dungeon | 1004 | 975 | 29 | 0 | 406 | 2 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 75 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+