Dungeon Crawl Stone Soup version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 11138542026387813333 112 BaronFodder the Shooter (level 4, -1/33 HPs) Began as a Coglin Hexslinger on Oct 10, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:09:39 (1407 turns). BaronFodder the Shooter (Coglin Hexslinger) Turns: 1407, Time: 00:09:40 Health: -1/33 AC: 3 Str: 8 XL: 4 Next: 93% Magic: 6/6 EV: 11 Int: 13 God: Gold: 81 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling {Baqqanum} rCold . . . (100%) e - +1 spear (heavy) {Charoen} rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Baqqanum} c - a -2 sling {Balvinder} d - a +0 short sword e - a +1 heavy spear (offhand) {Charoen} g - a +0 hand axe h - a +0 long sword i - a +0 mace Armour b - a +0 robe f - a +0 leather armour (worn) Scrolls p - a scroll of poison i - a scroll of identify b - a scroll of blinking V - a scroll of vulnerability Potions i - a potion of invisibility e - a potion of enlightenment d - a potion of curing {unknown} Skills: * Level 1.8 Fighting * Level 3.2 Ranged Weapons * Level 0.5 Armour * Level 2.1 Dodging + Level 0.5 Stealth * Level 1.4 Spellcasting * Level 3.0 Hexes + Level 0.8 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 16% 2 Sigil of Binding Hex 8% N/A 32% 3 Ice Thorns Ice/Erth 0% 1d4 36% 1 Inner Flame Hex/Fire 6% N/A 45% 3 Call Imp Summ 0% N/A 50% 2 Cause Fear Hex 4% N/A 71% 4 Dimensional Bullseye Hex/Tloc 2% N/A 90% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The ribbon worm barely misses you. The ribbon worm bites you. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You struggle to detach yourself from the web. You cannot shoot with your +1 sling while caught in a web. You cannot shoot with your +1 sling while caught in a web. You cannot shoot with your +1 sling while caught in a web. You disentangle yourself. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm bites you! You die... ##...?. #.# ...... #...... ##.# #..... #...... #######..###..... #...... #...........>.... ..... ..####..####..... #..) #.## #..... ####...#### #.# #..... ..........#######.# #..... ####...##.w@...#..########## #... ######.........##### #... #.....###...... #... #.............. #... #......######## #... .......# ## ## #... ##........##.... #.....##......# #.....# ###..## You could see a ribbon worm (catching breath). Vanquished Creatures A scorpion (D:2) 2 adders (D:2) A ribbon worm (D:2) 4 endoplasms 6 hobgoblins A jackal (D:2) 2 quokkas (D:2) A ball python (D:1) 3 bats (D:1) 6 frilled lizards 4 goblins 4 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BaronFodder the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 152 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 577 | D:1 | Found a faded altar of an unknown god. 1026 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1127 | D:2 | Encountered a scorpion 1143 | D:2 | HP: 1/26 [scorpion (3)] 1145 | D:2 | Killed a scorpion 1146 | D:2 | Reached XP level 4. HP: 2/33 MP: 4/6 1407 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2b, aquarium_pool_five, chequers_ecumenical_altar_island, dreamdust_princess_corridor, minmay_bisected D:2: minmay_evil_eye, layout_rooms, basic_altar, minmay_pentomino_w4 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.2 Dodging | 2 | 2.1 Hexes | 3 | 3.0 Fighting | | 1.8 Armour | | 0.5 Stealth | | 0.5 Spellcasting | | 1.4 Fire Magic | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 162 | 31 || 193 Drink: Attraction | 1 | || 1 Read: Identify | 1 | 3 || 4 Armour: Robe | 14 | || 14 Leather armour | 13 | 13 || 26 Dodge: Dodged | 27 | 10 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1436 | 1388 | 48 | 0 | 588 | 2 | 718.0 | Dungeon | 1436 | 1388 | 48 | 0 | 588 | 2 | 718.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1015 daAuts D:2: 420 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+