Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Beedub the Conjurer (Draconian Conjurer) Turns: 4274, Time: 00:24:22 Health: 40/40 AC: 6 Str: 9 XL: 5 Next: 51% Magic: 8/8 EV: 12 Int: 19 God: Gold: 109 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . q - +0 flail (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You are on level 4 of the Dungeon. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 217 gold pieces. You have spent 108 gold pieces at shops. Inventory: Hand Weapons d - a +0 short sword k - a +1 hunting sling of freezing m - a +0 halberd q - a +0 vorpal flail (weapon) s - a +0 trident y - a +0 giant spiked club Missiles a - 20 poisoned darts e - 89 stones g - 57 arrows p - 21 bolts r - 19 sling bullets v - 7 atropa-tipped darts Armour f - a +0 ring mail h - a +0 cloak (worn) o - a +0 robe t - a +0 leather armour Wands x - a wand of acid (6) Scrolls c - a scroll labelled SISSACRYASH j - 2 scrolls labelled DANICSOISS n - a scroll labelled YBEEXI TAUSUAGG u - 3 scrolls labelled TERIKL RYDGHU z - a scroll labelled AWNIFF DEIHI Potions b - 5 yellow potions i - a glowing grey potion l - 2 emerald potions w - 3 lumpy purple potions Skills: + Level 1.1 Fighting - Level 1.1 Short Blades * Level 2.3 Maces & Flails + Level 2.5 Dodging + Level 2.4 Stealth - Level 0.3 Unarmed Combat + Level 2.3 Spellcasting + Level 4.9 Conjurations + Level 0.1 Ice Magic You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Freeze Ice 8% 1d3 16% 1 d - Dazzling Flash Conj/Hex 22% N/A 17% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 4% 1d2 41% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Hailstorm Conj/Ice 12% 3d5 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: an ogre, wielding a +0 giant spiked club (100% to hit) Okay, then. Unknown command. Drop what? 24/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) Aiming: Freeze (safe; 17% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ogre Okay, then. Press: ? - help, v - describe, . - travel The floor. An ogre is nearby! Press: ? - help, v - describe, . - travel The floor. Aiming: Corrosive Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit) The bolt of acid hits the ogre! The ogre is splashed with acid. The ogre is almost dead. The ogre barely misses you. Aiming: Freeze (safe; 17% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (almost dead) You freeze the ogre. You kill the ogre! Your Fighting skill increases to level 1! Your Maces & Flails skill increases to level 2! You have reached level 5! Things that are here: a +0 giant spiked club; an ogre corpse y - a +0 giant spiked club z - a scroll labelled AWNIFF DEIHI Okay, then. Okay, then. You have 109 gold pieces. ......# #...### ......# ##.....## ......# ##........ . ......## #......... .. .......#####..####.....# ................####!..# .......##..##........... ......##...#####.....##. ......##...# #@....# ...........# ##...## ..........## ...# ..........# #..# #....###... ..# .. #... ... .... ?... There are no monsters in sight! Vanquished Creatures An ogre (D:4) A centaur skeleton (D:4) A gnoll (D:2) A worm (D:3) A dart slug (D:1) 3 orcs (D:3) 9 ball pythons 8 endoplasms 2 giant cockroaches 6 goblins 6 hobgoblins 3 jackals 6 kobolds 5 quokkas 5 bats 2 frilled lizards 4 rats 64 creatures vanquished. Vanquished Creatures (others) 6 plants (D:1) 6 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beedub the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 634 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 939 | D:1 | Learned a level 2 spell: Searing Ray 1900 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1933 | D:2 | Reached skill level 1 in Short Blades 1961 | D:2 | Learned a level 1 spell: Freeze 3276 | D:3 | Reached XP level 4. HP: 34/34 MP: 7/7 3836 | D:3 | Found Zisubeud's Assorted Antiques. 3844 | D:3 | Bought an encrusted brass wand for 108 gold pieces 4060 | D:4 | Reached skill level 1 in Maces & Flails 4198 | D:4 | Noticed an ogre 4203 | D:4 | Learned a level 3 spell: Dazzling Flash 4207 | D:4 | Killed an ogre 4208 | D:4 | Reached skill level 1 in Fighting 4208 | D:4 | Reached XP level 5. HP: 40/40 MP: 4/8 Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Short Blades | 1 | 1.1 Stealth | 2 | 2.4 Maces & Flails | 2 | 2.3 Fighting | 1 | 1.1 Unarmed Combat | | 0.3 Spellcasting | | 2.3 Conjurations | | 4.9 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Short sword | 96 | || 96 Tailslap | 17 | 1 || 18 Flail | 12 | 21 || 33 Cast: Magic Dart | 45 | 16 || 61 Searing Ray | 3 | 1 || 4 Freeze | | 2 || 2 Evoke: Wand | | 1 || 1 Armor: Skin | 45 | 11 || 56 Dodge: Dodged | 70 | 22 || 92