BigBall Level 1 of the Dungeon (0, 0, D:1) 28 stones (16, 3, D:1) a +0 club (27, -28, D:1) 21 stones (33, 1, D:1) 15 poisoned needles (36, -28, D:1) a +0 club (43, -24, D:1) a +0 leather armour (50, -19, D:1) 3 stones (56, -33, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 5 javelins (6, -3, D:2) a cursed +0 whip (10, -24, D:2) a +0 dagger (11, -25, D:2) a +0 dagger (18, -24, D:2) a stone (18, 13, D:2) a +0 dagger (19, 12, D:2) a +0 short sword a stone (20, 4, D:2) a +3 vampiric short sword (33, 8, D:2) a +0 club (35, -6, D:2) a +0 short sword a stone Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of the Assorted Ghosts {+Rage +Fly Int-5 SInv} (4280 gold) [amulet of rage] It affects your intelligence (-5). It lets you see invisible. It lets you fly. It lets you go berserk. the +2 robe of Omission {Int+5} (2820 gold) It affects your intelligence (+5). the +0 robe of the Hurricane {rElec rF+} (2170 gold) It protects you from fire. It insulates you from electricity. the +11 whip of Vefrurre {antimagic, Str+4} (7790 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). (0, 0, D:3) a +0 club (6, -5, D:3) 19 poisoned needles (7, -19, D:3) a +1 war axe of venom (15, -26, D:3) 19 stones (16, -36, D:3) 21 stones (25, -32, D:3) a +0 dagger (27, -30, D:3) a +0 hand axe (33, -30, D:3) a +0 trident (46, -10, D:3) a +0 hand axe (48, -21, D:3) a +0 blowgun 5 poisoned needles (56, 9, D:3) a +0 short sword a +0 falchion a stone a +0 mace a cursed +0 leather armour a +0 mace a cursed -2 leather armour (56, 13, D:3) 25 stones (57, 8, D:3) a stone (62, 6, D:3) a stone (62, 11, D:3) 12 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour of fire resistance (0, 6, D:4) a +0 giant spiked club (2, -14, D:4) a +0 spear (11, 14, D:4) a +0 halberd (12, 14, D:4) a +0 club (15, 26, D:4) a +0 giant spiked club (19, 15, D:4) 21 stones (24, 3, D:4) 26 bolts (26, 21, D:4) a cursed -1 flail (32, 25, D:4) a +0 hand axe (34, 2, D:4) 19 arrows (34, 22, D:4) a cursed +0 robe a +0 dagger (34, 23, D:4) a +0 hand axe (38, 4, D:4) a cursed -3 giant spiked club (43, 17, D:4) a +0 short sword (56, 9, D:4) a +0 trident (59, 33, D:4) a +0 dagger a +0 robe (60, 34, D:4) a +0 falchion a +0 hand axe a +0 leather armour (61, -9, D:4) 15 poisoned needles (62, 36, D:4) a +0 flail (65, -12, D:4) a +0 robe (65, 33, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (3, 7, D:5) a +0 hand axe (12, 9, D:5) 11 stones (16, 8, D:5) 21 bolts (18, -44, D:5) 4 scrolls of random uselessness (18, -43, D:5) a +0 giant spiked club (24, 8, D:5) a +0 quarterstaff (25, -15, D:5) a +0 giant spiked club (28, -14, D:5) a +0 ring mail (30, -39, D:5) an arrow (31, -48, D:5) a +0 leather armour a +0 rapier (31, -40, D:5) an arrow (33, -42, D:5) 3 arrows a +0 shortbow (33, -41, D:5) 2 arrows (34, -43, D:5) an arrow (49, -3, D:5) a +0 rapier Level 6 of the Dungeon (0, 33, D:6) a +0 whip a +0 scale mail of fire resistance (7, 9, D:6) a +0 club (20, 22, D:6) 20 bolts (25, 26, D:6) the +10 rapier of Napexeic {pierce, *Rage rN+ Int+6 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (+4). It protects you from negative energy. It may make you go berserk in combat. (30, 35, D:6) a cursed +0 battleaxe a cursed +0 robe (31, 12, D:6) a scroll of identify (32, 3, D:6) 9 arrows a +0 shortbow (33, 5, D:6) an arrow a +0 robe a cursed +4 dire flail (33, 6, D:6) 2 arrows 2 stones (33, 14, D:6) a +3 dagger (34, 35, D:6) a +0 robe a +3 dagger (35, 5, D:6) a stone (36, 13, D:6) a +3 ring of dexterity (36, 14, D:6) a +0 lajatang (37, 14, D:6) a gold piece (38, 5, D:6) a +0 whip a +0 halberd (39, 5, D:6) a +0 spear 16 stones (40, 12, D:6) a +0 plate armour (43, -2, D:6) 22 bolts (43, 18, D:6) a +0 leather armour (44, 8, D:6) a +0 robe a cursed +4 war axe (46, 18, D:6) a +0 rapier (47, 22, D:6) a +0 hand axe (49, 11, D:6) a +3 hand axe a +0 robe (53, -3, D:6) 18 stones Level 7 of the Dungeon [Shop] Qentulus's Assorted Antiques a +0 helmet of intelligence (391 gold) 3 scrolls of random uselessness (102 gold) a scroll of immolation (119 gold) a box of beasts (680 gold) a potion of agility (136 gold) a wand of random effects (31) (561 gold) a scroll of enchant weapon (255 gold) a +0 leather armour (68 gold) (0, 0, D:7) a +0 robe (12, -11, D:7) a large rock (17, 0, D:7) a +0 flail (18, 0, D:7) a +0 whip a +0 scale mail (19, 1, D:7) a +0 hand axe (21, -29, D:7) 19 poisoned needles (21, -13, D:7) a large rock (24, -13, D:7) a large rock (25, -22, D:7) a +0 long sword (27, -23, D:7) a +0 dagger a +0 robe (31, -20, D:7) a +0 club (32, -22, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe (37, -19, D:7) a +0 dagger (37, -18, D:7) a +0 leather armour (37, -17, D:7) a +0 ring mail a +0 club (37, -16, D:7) a +0 robe a +1 dagger of draining (39, -24, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, -6, D:8) 30 sling bullets (18, 27, D:8) a -2 halberd of chopping a +0 animal skin a +0 flail (23, 10, D:8) a +0 shield (23, 15, D:8) a +0 giant club (23, 17, D:8) a +3 scimitar of flaming a cursed +0 robe (23, 20, D:8) a +0 shortbow 25 arrows (23, 22, D:8) 2 arrows (23, 27, D:8) an arrow (31, -8, D:8) 18 arrows (33, 10, D:8) a +0 short sword (34, -6, D:8) the cursed +3 rapier "Meseptofis" {protect, *Noise Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It may make noises in combat. It has a curse placed upon it. (35, 8, D:8) a +0 leather armour (37, 8, D:8) 22 stones (43, -3, D:8) a +0 giant club (44, -3, D:8) an arrow (45, -3, D:8) 4 arrows (45, -1, D:8) 2 arrows (45, 3, D:8) a +0 shortbow 21 arrows (49, 14, D:8) 27 stones (50, 2, D:8) 26 stones (55, -5, D:8) an uncursed ring of see invisible (56, -12, D:8) a +2 centaur barding (57, -3, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (9, 20, D:9) a +0 club a +0 leather armour (9, 21, D:9) a +0 flail (9, 23, D:9) a +0 leather armour a +0 short sword (10, 8, D:9) a +0 mace (22, 14, D:9) a +0 giant club a +0 giant spiked club (22, 29, D:9) 22 stones a +1 helmet (28, -17, D:9) a +0 shortbow 14 arrows (28, -10, D:9) an arrow (30, 29, D:9) a +0 chain mail (32, 31, D:9) a +0 dagger (50, 24, D:9) a +0 blowgun a +0 short sword 2 poisoned needles (51, 22, D:9) a stone (52, 21, D:9) a +0 short sword (53, 20, D:9) 13 poisoned needles a +0 dagger a cursed -2 blowgun (54, 19, D:9) a +0 whip (56, 27, D:9) a +0 dagger (58, 21, D:9) a +0 robe (63, 6, D:9) 17 arrows (66, 22, D:9) a +0 leather armour (69, 9, D:9) the +8 war axe of Insufficient Pleasure {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (70, 1, D:9) a +0 falchion Level 10 of the Dungeon [Shop] Zafim's Antique Weapon Boutique a +0 antimagic hand axe (374 gold) a +0 short sword (102 gold) a +2 halberd of protection (571 gold) a +0 glaive (221 gold) a +0 falchion (102 gold) a +0 blowgun (85 gold) a +2 rapier of holy wrath (652 gold) the +2 short sword of Greed {holy, rN+ Int+4 SInv} (1332 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from negative energy. It lets you see invisible. a +0 fustibalus of freezing (986 gold) a +4 hunting sling of freezing (839 gold) the +10 short sword "Tormentor" {flame, Int+4} (2407 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). (0, 0, D:10) 14 stones (5, 3, D:10) a +1 robe of magic resistance (8, -24, D:10) an arrow (8, 1, D:10) a +0 scale mail (12, -26, D:10) 2 arrows (13, -27, D:10) 18 arrows a +0 shortbow (27, -11, D:10) a wand of random effects (15) (28, -7, D:10) a -2 ring of intelligence (29, 29, D:10) a +0 short sword a +0 scale mail (46, 1, D:10) 15 stones (47, -10, D:10) 8 arrows (49, 17, D:10) a cursed +0 robe (51, -17, D:10) 28 arrows a +0 shortbow (54, 11, D:10) an uncursed amulet of inaccuracy (57, -28, D:10) 18 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +3 great sword (7, 6, D:11) 23 stones (9, 15, D:11) 10 gold pieces (14, -8, D:11) a +0 flail (14, 25, D:11) a stone (15, -8, D:11) a +0 short sword 3 stones (15, 20, D:11) 2 stones (31, -13, D:11) a +3 flail of protection a +0 leather armour (32, -13, D:11) a +1 war axe of distortion (35, -13, D:11) a +0 giant club a +0 giant club (35, 9, D:11) a +0 hunting sling (36, -7, D:11) 2 stones (37, -14, D:11) a +0 club 4 stones (37, -12, D:11) 3 stones (37, -10, D:11) a +0 whip a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (0, 9, Lair:1) a +0 leather armour (17, 40, Lair:1) a +0 club (26, 32, Lair:1) a +0 short sword (29, 22, Lair:1) a +3 hand axe (31, 35, Lair:1) 24 bolts (40, 13, Lair:1) 18 gold pieces