BigBall Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (17, -7, D:1) a +0 short sword (28, -3, D:1) a stone (28, 3, D:1) 2 stones (28, 29, D:1) an uncursed amulet of harm (36, 21, D:1) a +0 club (37, 19, D:1) a cursed -1 club (38, 3, D:1) 3 stones (39, 3, D:1) 2 stones (40, 2, D:1) a +0 club 2 stones a +0 scale mail (42, 10, D:1) a +0 hunting sling of velocity (44, 32, D:1) a +0 leather armour (47, 31, D:1) 14 sling bullets (52, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 11, D:2) 25 stones (6, -19, D:2) a +0 dagger (7, 2, D:2) a +0 robe (9, -19, D:2) a stone (10, -18, D:2) a stone (10, -15, D:2) a cursed -2 dagger a goblin corpse (10, -12, D:2) a +0 club a +0 dagger a hobgoblin skeleton (11, -1, D:2) a +0 club (11, 0, D:2) a +0 dagger a +0 robe (11, 3, D:2) a cursed -3 club (12, -19, D:2) a +0 ring mail