BigBall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a +0 mace (6, 15, D:1) a +0 club (28, 24, D:1) 13 poisoned needles (30, 0, D:1) a +0 short sword (38, 14, D:1) a +0 scale mail (39, 22, D:1) a cursed -2 ring mail (63, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, 17, D:2) a +0 centaur barding (3, 38, D:2) 28 sling bullets (6, -8, D:2) a +0 dagger (8, 41, D:2) 17 stones (13, 3, D:2) a +0 cloak (15, 38, D:2) a +0 dagger (25, 17, D:2) a +0 hand axe (32, 11, D:2) a +0 flail a +0 chain mail (33, -3, D:2) a potion of degeneration an uncursed ring of attention (36, 27, D:2) a cursed -2 club Level 3 of the Dungeon (0, 4, D:3) a +0 whip (5, -11, D:3) a +0 club (20, -6, D:3) 29 stones (25, 16, D:3) a +0 club (28, -12, D:3) a stone (28, 4, D:3) 25 sling bullets (29, 24, D:3) a +0 club (36, 4, D:3) a +0 club (37, 5, D:3) a +0 club (41, 8, D:3) a +0 dagger (47, 14, D:3) a +0 club (47, 15, D:3) a +0 club a +0 animal skin a +0 helmet a +0 falchion (47, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Zemopawn's Gadget Boutique a wand of paralysis (4) (60 gold) a lightning rod (4/4) (400 gold) a sack of spiders (200 gold) a phantom mirror (300 gold) a phial of floods (400 gold) a phial of floods (400 gold) a wand of scattershot (5) (270 gold) a lamp of fire (400 gold) a fan of gales (400 gold) a fan of gales (400 gold) a wand of flame (19) (105 gold) a box of beasts (200 gold) a fan of gales (400 gold) (0, 0, D:4) 24 stones (1, 7, D:4) a +0 robe a +0 dagger (2, 30, D:4) a +0 short sword (4, 10, D:4) a +0 leather armour a +0 war axe (9, 15, D:4) a +0 flail (12, 9, D:4) a +0 giant spiked club (15, 13, D:4) a tomahawk (16, 44, D:4) a +0 leather armour (17, 15, D:4) a +0 trident (17, 16, D:4) a +0 club (18, 17, D:4) a tomahawk (19, 12, D:4) the +8 spear "Xefiqidi" {pierce, rElec MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (24, 13, D:4) a tomahawk (26, 19, D:4) a +0 robe a +0 dagger a +0 war axe (26, 20, D:4) a tomahawk (27, 22, D:4) a tomahawk (27, 23, D:4) a tomahawk (29, 23, D:4) a +1 whip of draining (29, 24, D:4) a +0 hand axe (30, 23, D:4) a +0 robe a +0 dagger (31, 17, D:4) a +0 ring mail (31, 25, D:4) a +0 whip (31, 29, D:4) a cursed -3 hunting sling (31, 33, D:4) a +0 robe a +0 dagger (31, 35, D:4) a +0 spear a +0 scale mail (31, 36, D:4) a +0 spear (31, 37, D:4) a +0 halberd of venom (41, 40, D:4) a +0 robe (43, 31, D:4) 5 javelins (43, 34, D:4) a +0 leather armour (48, 25, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (7, -44, D:5) a +0 rapier (10, -21, D:5) the +1 robe of Saerur {rC++ Int+3} It affects your intelligence (+3). It greatly protects you from cold. (17, -40, D:5) 3 tomahawks (18, -38, D:5) 2 tomahawks a +0 flail (23, 4, D:5) a +0 giant club (44, -35, D:5) a +2 halberd of venom (unseen) (44, -26, D:5) 7 javelins (49, -41, D:5) 13 sling bullets