BigBall Level 1 of the Dungeon (0, 0, D:1) 13 bolts (5, -11, D:1) a +0 short sword 3 stones (9, -18, D:1) 2 stones (16, -24, D:1) a +0 short sword (16, -8, D:1) 19 sling bullets (17, -27, D:1) a +0 helmet (19, -16, D:1) a +0 hunting sling (19, -2, D:1) a stone (19, 0, D:1) a +0 whip (24, 4, D:1) a +0 club (26, -27, D:1) a bat corpse (skeletalised by now) (27, -3, D:1) a +0 pair of boots (28, 4, D:1) a +2 helmet of intelligence (32, -14, D:1) a cursed -1 club (33, -30, D:1) 22 stones (37, -22, D:1) a +0 ring mail (37, -11, D:1) a +0 hunting sling (38, -17, D:1) a +0 leather armour (40, 7, D:1) a +0 spear (45, -36, D:1) 6 poisoned needles (51, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 12 poisoned needles (2, -3, D:2) 17 sling bullets (2, 2, D:2) 13 stones (4, -6, D:2) a frilled lizard skeleton (6, 3, D:2) 24 sling bullets (11, -27, D:2) an adder corpse