BigBall Level 1 of the Dungeon (0, 0, D:1) 28 stones (1, -44, D:1) a +0 cloak (4, 16, D:1) a cursed +0 leather armour (7, -30, D:1) a +0 club (7, -18, D:1) a stone (7, -16, D:1) a +0 dagger a stone (7, -10, D:1) a stone (8, -8, D:1) 14 stones (15, -21, D:1) 8 poisoned needles (15, 9, D:1) a +0 spear (17, -1, D:1) a +0 dagger (18, 4, D:1) a stone (19, 1, D:1) a stone (21, -33, D:1) a +0 mace (22, 1, D:1) 15 stones (35, -4, D:1) a stone (41, -5, D:1) a +0 shield (43, -30, D:1) a +0 hunting sling (43, 0, D:1) a +0 club (46, -11, D:1) a +0 dagger 2 stones (54, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 sling bullets (0, 14, D:2) a +0 ring mail (5, 2, D:2) a +0 club (7, 22, D:2) a +0 club (18, -17, D:2) a +0 club (18, 6, D:2) a +0 club (21, -18, D:2) a +0 falchion (23, 19, D:2) 17 sling bullets (23, 23, D:2) a +0 pair of gloves (26, 13, D:2) a cursed +0 leather armour (29, -16, D:2) a +0 quarterstaff (32, -14, D:2) 10 stones (32, 17, D:2) 4 stones (35, 12, D:2) a +0 hand axe (38, 16, D:2) a +0 whip (39, 20, D:2) 19 stones (46, -18, D:2) a +0 club (49, 14, D:2) 21 stones (52, -17, D:2) a cursed +0 leather armour (53, 5, D:2) a +0 leather armour (56, -2, D:2) a +0 dagger Level 3 of the Dungeon (8, 52, D:3) 26 stones (18, 18, D:3) a +0 ring mail (21, 13, D:3) a +0 animal skin (24, 21, D:3) a +0 robe a +0 dagger (28, 48, D:3) a +0 plate armour (29, 22, D:3) a +0 chain mail (36, 48, D:3) a +0 helmet (46, 18, D:3) 3 large rocks (47, 15, D:3) a +0 dagger (50, 23, D:3) a +0 short sword of venom (57, 43, D:3) a +0 club (67, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (10, -26, D:4) a +0 whip (10, -21, D:4) a +0 dagger (14, 20, D:4) a +0 chain mail (17, -1, D:4) a +0 dagger a +0 robe (19, -7, D:4) 12 stones (19, 0, D:4) a +0 robe a +0 dagger (19, 5, D:4) 21 stones (28, -29, D:4) a cursed +0 leather armour (30, 8, D:4) a +0 club (36, -19, D:4) a +0 dagger (38, -24, D:4) a +0 quarterstaff (42, -5, D:4) a +0 whip of flaming a +0 robe (43, 5, D:4) a +0 leather armour (44, 12, D:4) 6 needles of confusion (52, -21, D:4) 16 stones (64, 18, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 3 scrolls of enchant armour a cursed ring of teleportation (17, -6, D:5) a +0 rapier (39, 14, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (13, -12, D:6) a +0 halberd a +0 flail (14, -12, D:6) a +2 halberd of venom a +0 leather armour (15, -12, D:6) a +0 flail (27, 25, D:6) a +0 chain mail (50, -18, D:6) 28 sling bullets (50, -12, D:6) a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +0 mace (5, -7, D:7) 20 stones (9, 11, D:7) 27 sling bullets (14, -21, D:7) a tomahawk (16, -16, D:7) 4 tomahawks a +1 chain mail of fire resistance a +0 flail (16, -15, D:7) a +0 club (17, -20, D:7) a tomahawk (17, -15, D:7) 3 tomahawks a +0 whip (17, 0, D:7) a +0 ring mail a +0 hand axe (21, -7, D:7) a +0 shortbow (22, -23, D:7) a +0 ring mail (29, 6, D:7) a potion of curing (29, 7, D:7) 20 gold pieces (29, 9, D:7) a scroll of blinking (31, -19, D:7) a +0 giant club (31, 4, D:7) a potion of curing (32, 4, D:7) a +0 morningstar (35, 4, D:7) 18 arrows (37, 7, D:7) 20 stones (37, 9, D:7) 16 gold pieces (38, -5, D:7) 26 stones (42, -1, D:7) a +0 chain mail (43, -2, D:7) a +0 dagger a +0 robe (43, -1, D:7) a +0 hand axe a cursed +0 ring mail (44, -11, D:7) 14 bolts (46, -17, D:7) a +0 giant club (52, -28, D:7) a +0 flail Level 8 of the Dungeon (4, -44, D:8) a +0 quarterstaff (10, -36, D:8) a +0 robe a +0 dagger (15, -14, D:8) a +0 falchion (22, -6, D:8) a +2 amulet of reflection (27, -38, D:8) a poisoned needle (33, -35, D:8) a +0 club a +0 blowgun 9 poisoned needles a +0 dagger a +0 quarterstaff a +3 short sword a +0 whip (41, -20, D:8) a +0 club (44, -41, D:8) a cursed +0 hand axe (44, -2, D:8) a cursed +0 giant club a +0 leather armour a +0 flail (45, -42, D:8) a +0 mace a +0 chain mail (46, -38, D:8) a +0 quarterstaff (47, -1, D:8) a +0 eveningstar a +0 chain mail (48, -1, D:8) a +0 leather armour a +0 hand axe (61, 4, D:8) a +2 leather armour of fire resistance a +0 dagger (62, -4, D:8) a +1 short sword of holy wrath Level 9 of the Dungeon (0, 0, D:9) 23 sling bullets (1, -22, D:9) 27 bolts (2, -2, D:9) a throwing net (3, -2, D:9) a throwing net (4, 6, D:9) a tomahawk (5, 2, D:9) 3 tomahawks (5, 3, D:9) a tomahawk (5, 4, D:9) a +2 scale mail of cold resistance a cursed -3 flail (7, -1, D:9) a +0 robe a +0 dagger (10, -26, D:9) 20 bolts (12, -4, D:9) a +0 flail a +0 ring mail (14, -14, D:9) a +0 hand crossbow (14, 8, D:9) a +0 centaur barding (15, -19, D:9) a +0 rapier (19, -6, D:9) a +0 robe a +0 dagger (19, -3, D:9) a +0 chain mail a cursed -3 morningstar (19, -1, D:9) a +0 flail (19, 0, D:9) a +0 mace (20, -3, D:9) a +0 robe a +2 dagger of flaming (20, -2, D:9) a +0 short sword (21, -3, D:9) a +0 robe a +0 dagger (21, -2, D:9) a +0 leather armour of fire resistance a +0 mace a cursed +0 leather armour a +0 hand axe (22, -15, D:9) a +0 plate armour a +0 short sword (23, -16, D:9) a wand of random effects (24) 2 scrolls of random uselessness (27, -26, D:9) a +0 short sword (27, -21, D:9) a +0 short sword (36, -9, D:9) a +0 plate armour (39, -30, D:9) a +0 chain mail (41, -12, D:9) the +1 plate armour of Gerghemo {rPois rC+} It protects you from cold. It protects you from poison. (49, 6, D:9) 2 stones (49, 7, D:9) a +0 short sword a +0 short sword 4 stones (49, 8, D:9) a +0 dagger (50, 7, D:9) 4 stones a +0 dagger (50, 8, D:9) a +0 blowgun 8 poisoned needles a +0 whip a +0 dagger 2 stones (54, 2, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (4, 25, D:10) a +0 spear (10, 24, D:10) 29 stones (11, 16, D:10) a +0 rapier (16, 0, D:10) a +0 dagger (21, 25, D:10) a +0 war axe (22, 25, D:10) a +2 spear of piercing (24, 25, D:10) a +0 ring mail (25, -13, D:10) 9 stones (29, -3, D:10) a +0 robe a +0 giant club (32, 25, D:10) a +0 shortbow (35, 28, D:10) a +0 flail Level 11 of the Dungeon [Shop] Hejexkimeh's Book Shop a book of Beasts (660 gold) a Young Poisoner's Handbook (480 gold) the Compendium of Venomous Sinister Secrets (924 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Vampiric Draining Necromancy 3 c - Olgreb's Toxic Radiance Poison 4 d - Excruciating Wounds Charms/Necromancy 5 e - Bolt of Draining Conjuration/Necromancy 5 a book of Beasts (660 gold) a book of Debilitation (480 gold) a book of Frost (420 gold) a book of Cantrips (240 gold) a book of Death (840 gold) a book of Spatial Translocations (780 gold) a book of Party Tricks (600 gold) a book of Death (840 gold) a book of Alchemy (900 gold) [Shop] Nautselo's Magic Scroll Boutique a scroll of remove curse (54 gold) a scroll of blinking (135 gold) a scroll of teleportation (54 gold) a scroll of teleportation (54 gold) a scroll of remove curse (54 gold) a scroll of magic mapping (63 gold) a scroll of remove curse (54 gold) a scroll of blinking (135 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of teleportation (54 gold) a scroll of identify (36 gold) a scroll of teleportation (54 gold) [Shop] Ofiar's Antique Weapon Shoppe a +0 hand crossbow (94 gold) a +4 long sword of draining (764 gold) a +0 halberd (108 gold) the +6 battleaxe of Qeyn {flame, rPois rN+ MR+} (1692 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 quarterstaff (108 gold) a +1 mace of protection (286 gold) a +0 glaive (175 gold) a +4 executioner's axe of venom (918 gold) a +0 spear (81 gold) a +0 mace (81 gold) [Shop] Osax's Jewellery Emporium an uncursed ring of protection from magic (400 gold) an uncursed ring of ice (400 gold) an uncursed ring of protection from fire (400 gold) the ring of the City {rC- rN+ Int+4 Dex+5} (860 gold) [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from negative energy. a +3 ring of slaying (720 gold) a +4 ring of strength (432 gold) a cursed ring of teleportation (72 gold) an uncursed ring of fire (400 gold) the ring of No Interval {rC+ MR+} (601 gold) [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. a +3 ring of strength (251 gold) an uncursed ring of protection from fire (400 gold) (11, 24, D:11) 16 stones (21, 8, D:11) a +0 falchion (23, 20, D:11) 24 stones (34, 37, D:11) a +2 robe of cold resistance (45, 9, D:11) a +0 dagger (46, 20, D:11) a +0 eveningstar (53, -16, D:11) 23 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (17, -19, Lair:1) 5 tomahawks (17, 4, Lair:1) a box of beasts (18, 17, Lair:1) 27 sling bullets (35, -10, Lair:1) 7 curare-tipped needles a +0 blowgun a +2 short sword of distortion (38, -9, Lair:1) a +0 ring mail (40, 10, Lair:1) 8 sling bullets (43, 11, Lair:1) 19 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of cold a +2 robe of cold resistance (9, 5, Lair:2) 12 sling bullets (30, 22, Lair:2) a +0 robe (31, -10, Lair:2) 18 sling bullets (34, 17, Lair:2) a cursed +0 robe (35, 30, Lair:2) a +0 ring mail of positive energy (48, -13, Lair:2) 29 stones (65, -8, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of random uselessness (4, -4, Lair:3) a porcupine skeleton (5, 4, Lair:3) a yak corpse (11, 14, Lair:3) a +0 quarterstaff (12, -13, Lair:3) a +0 pair of boots (12, 1, Lair:3) 7 javelins (17, -10, Lair:3) a +0 leather armour (17, -8, Lair:3) 28 sling bullets (19, 22, Lair:3) 16 gold pieces (24, 10, Lair:3) a blink frog corpse (24, 12, Lair:3) a blink frog corpse