BigBall Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 24, D:1) a +0 dagger (7, 15, D:1) 16 poisoned needles (7, 21, D:1) a +0 club (8, -1, D:1) 15 stones (8, 32, D:1) a +0 club (8, 47, D:1) a +0 plate armour (9, 34, D:1) a +0 short sword (9, 36, D:1) a +0 hand axe (12, 7, D:1) a +0 whip (20, 14, D:1) 7 poisoned needles (24, 31, D:1) a +0 whip (32, 14, D:1) 13 stones (35, 44, D:1) a +0 pair of boots (36, 24, D:1) a +0 club (41, 11, D:1) 19 stones (46, 30, D:1) a +0 club (50, 21, D:1) a +1 cloak (52, 19, D:1) a +0 short sword (52, 23, D:1) a +0 scale mail (56, 35, D:1) a +4 whip 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, 8, D:2) a bat corpse (13, 8, D:2) 20 poisoned needles (15, 3, D:2) a +0 dagger a +0 hunting sling 28 stones (15, 13, D:2) a gold piece (17, -2, D:2) a stone (17, 11, D:2) a scroll of identify (26, -9, D:2) a +6 dagger of holy wrath (37, 2, D:2) a +0 short sword (42, -2, D:2) a +0 buckler