Dungeon Crawl Stone Soup version 0.33-a0-694-ge07210bfbf (webtiles) character file. Game seed: 2664576042568982750 47 BigDemonFire the Caller (level 3, -1/17 HPs) Began as a Deep Elf Summoner on Jan 12, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:08 (930 turns). BigDemonFire the Caller (Deep Elf Summoner) Turns: 930, Time: 00:02:09 Health: -1/17 AC: 3 Str: 4 XL: 3 Next: 48% Magic: 8/10 EV: 11 Int: 25 God: Gold: 53 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -14) A: magic regeneration, fangs 1, see invisible, clever 1, frail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +1 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 0.3 Unarmed Combat * Level 4.4 Spellcasting * Level 5.0 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 60% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 30% N/A 3% 3 Shock Conj/Air 20% 1d4 9% 1 Eringya's Surprising Cr Summ 30% N/A 11% 4 Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Inner Flame Hex/Fire 5% N/A 26% 3 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Summon Seismosaurus Egg Summ/Erth 18% N/A 30% 4 Airstrike Air 2% 2d(1-17) 65% 4 Irradiate Conj/Alch 2% 3d12 94% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have very sharp teeth. You have supernaturally acute vision. (SInv) Your mind is acute. (Int +4, Str/Dex -1) You are frail. (-10% HP) Message History You feel less confused. Sigmund zaps a wand. You resist with some effort. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Sigmund closely misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Sigmund points at you and mumbles some strange words. The magic dart hits you! Sigmund gestures at you while chanting. Your quokka appears confused. Your quokka closely misses your cerulean imp. Sigmund completely misses your quokka. Your quokka closely misses your cerulean imp. Sigmund zaps a wand. Your quokka evaporates and reforms as a goblin! Sigmund points at you and mumbles some strange words. The magic dart hits your goblin! Your goblin dies! Your goblin's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Sigmund closely misses you. Sigmund zaps a wand. Your cerulean imp easily resists. Sigmund points at you and mumbles some strange words. Your rat appears confused. Your rat bites your cerulean imp. Sigmund hits you from afar with a +4 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You die... ..######.....###.###.#$.!... .......#.###.##.## ##..##.#. ........ยง# #...# #.# ..####.#.###...# .# #.#.......## # #.###.#@.#.## .. ...#5rr..# #.#####.###..... #......@# #...# #.#####.#####.## #<....... #######.# You could see Sigmund (invisible), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures (collateral kills) Natasha (D:2) An adder (D:2) A ribbon worm (D:2) 4 hobgoblins (D:1) 2 kobolds A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BigDemonFire the Deep Elf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 44 | D:1 | Found Lyomeunk's Vocational Training. 286 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 286 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 286 | D:1 | Gained mutation: You have very sharp teeth. [potion of | mutation] 286 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 544 | D:1 | Reached XP level 2. HP: 9/13 MP: 6/8 703 | D:1 | Learned a level 2 spell: Call Imp 715 | D:2 | Noticed Natasha 733 | D:2 | Killed Natasha 734 | D:2 | Reached skill level 5 in Summonings 734 | D:2 | Reached XP level 3. HP: 6/17 MP: 6/10 863 | D:2 | Noticed Sigmund 930 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_cross, kennysheep_minor_cross, serial_bayou_ford_a, nicolae_shop_vocational D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, uniq_terence, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Summonings | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Unarmed Combat | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 9 Bite || 1 Cast: Summon Small Mamm || 29 Call Imp || 9 Use: Scroll || 3 Potion || 1 Armour: Robe || 10 Skin || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 935 | 924 | 11 | 0 | 703 | 2 | 467.5 | Dungeon | 935 | 924 | 11 | 0 | 703 | 2 | 467.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts D:2: 215 daAuts