BigLord Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 7, D:1) a potion of mutation (2, 24, D:1) a stone (6, 22, D:1) a +0 short sword (9, 34, D:1) a +0 club (unseen) (12, 20, D:1) a +0 dagger (13, 21, D:1) a +0 club (26, 11, D:1) a +0 whip (40, 26, D:1) 18 stones (46, 36, D:1) a cursed -3 dagger a +0 short sword (56, 22, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) the +7 mace of Trog's Approval {antimagic, *Slow Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It may slow you when you take damage. (5, -4, D:2) an uncursed staff of poison (16, -1, D:2) a +0 robe (21, 18, D:2) a +4 hunting sling 24 stones a goblin corpse (skeletalised by now) (24, -4, D:2) a +0 dagger (unseen) (27, 8, D:2) a scroll of vulnerability (28, 21, D:2) an adder corpse (skeletalised by now) (29, 5, D:2) a scroll of torment (30, 2, D:2) a potion of mutation (unseen) (34, -3, D:2) a +0 scale mail (39, 2, D:2) a potion of mutation (39, 33, D:2) a +0 ring mail (40, 29, D:2) 12 gold pieces (41, 8, D:2) a cursed -6 ring of protection (43, 31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (still there?) a +0 falchion (still there?) (2, -2, D:3) a +0 mace (4, -18, D:3) a +0 quick blade (7, -19, D:3) a +0 ring mail (12, -12, D:3) a +0 whip a kobold corpse