Bloatcrawl 2 version 2.3.0-a0-4-gb78c767 (webtiles) character file. Game seed: 11021730828952375947, levelgen mode: deterministic 30 Bigchungus the Ducker (level 3, 0/26 HPs) Began as a Protean Fencer on Jan 4, 2020. Slain by a rat (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:46 (1088 turns). Bigchungus the Ducker (Protean Fencer) Turns: 1088, Time: 00:01:46 Health: 0/26 AC: 2 Str: 8 (9) XL: 3 Next: 18% Magic: 3/3 EV: 23 Int: 7 (8) God: Gold: 94 SH: 0 Dex: 15 (17) Spells: 2/2 levels left Game modifiers: None rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (cloak restricted) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... d - amulet of the acrobat HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: tiny, evolution 2, protean body a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 robe (worn) c - the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). Jewellery d - an amulet of the acrobat (around neck) e - an uncursed ring of wizardry {unknown} Scrolls g - a scroll of blinking {unknown} j - a scroll of noise {unknown} l - a scroll of identify {unknown} Comestibles f - 2 rations h - a chunk of flesh Skills: + Level 1.2 Fighting + Level 1.6 Short Blades + Level 5.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny. You have problems with many larger weapons. You are too small for most types of armour. You rapidly evolve. Your protean body gains health from mutations (+0% HP). Your health pool defines your size (tiny). Your protean flesh cannot be transmuted. Your protean flesh is especially vulnerable to rot. Message History You closely miss the orc. The orc is heavily wounded. The kobold completely misses you. The orc barely misses you. The rat misses you. The kobold misses you. You are too injured to fight recklessly! Unknown command. You hit the orc. The orc is severely wounded. The orc barely misses you. The rat completely misses you. The kobold closely misses you. You closely miss the orc. The orc is severely wounded. The orc misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The kobold misses you. Unknown command. You closely miss the orc. The orc is severely wounded. The orc closely misses you. The rat bites you. You die... #. ###.# #.###...# #......# #......# #......# # ######...†).# ............).#### .# .....#r..........# #.# #..?..o@.........# #.# ......K###...##### #.# ..>...! ###(.### #.# ....... ##...#####.## #.?...# ###....<.... #..... ###....... ...... ##...... ...... #..)... #....). You could see an orc, a kobold and a rat. Vanquished Creatures An adder (D:3) 3 bats 4 goblins 3 hobgoblins 3 jackals (D:1) 3 kobolds A rat (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bigchungus the Protean Fencer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 109 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 599 | D:2 | You fall into a shaft and drop 1 floor! 1078 | D:3 | Reached XP level 3. HP: 7/26 MP: 3/3 1088 | D:3 | Slain by a rat Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_loops_ring, grunt_dithmenos_smoke, nicolae_overflow_crystal_walls, nicolae_ru_great_annihilating_truth, first_ration, minivault_14 D:3: minmay_door_path, layout_rooms Action || total -------------------------++------- Melee: Rapier || 91 Use: Potion || 4 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 4 Dodge: Dodged || 167 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:3 | 24 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------