BillW Level 1 of the Dungeon (2, 3, D:1) a +0 spear (3, 1, D:1) a +0 club (7, -11, D:1) a bat skeleton (19, 11, D:1) a +0 scale mail (21, 11, D:1) a potion of enlightenment (23, 10, D:1) a bat corpse (skeletalised by now) (24, 9, D:1) a +0 club (27, -8, D:1) 2 potions of curing (31, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -8, D:1) a bat corpse (skeletalised by now) (41, -15, D:1) a bat corpse (skeletalised by now) (42, 6, D:1) a +0 club a gnoll corpse (skeletalised by now) (45, -16, D:1) a quokka corpse (skeletalised by now) (46, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -8, D:1) a goblin skeleton (48, -16, D:1) a potion of curing (49, -2, D:1) a jackal corpse (skeletalised by now) (57, -15, D:1) a +0 hand axe (58, -23, D:1) a potion of heal wounds (59, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (4, 5, D:2) a +0 mace (6, 2, D:2) a +0 mace (12, -3, D:2) a scroll of enchant weapon