BingusPrime Level 1 of the Dungeon (0, 0, D:1) 6 curare-tipped darts (0, 23, D:1) a +0 quarterstaff (5, 4, D:1) 8 stones (14, -8, D:1) 4 stones (30, 16, D:1) a +0 whip (31, 27, D:1) a +0 spear (33, 1, D:1) a +0 short sword (34, 14, D:1) a +0 dagger 5 stones (35, 15, D:1) a +0 whip 4 stones a +0 club (38, -15, D:1) 3 stones (39, 4, D:1) a +0 club (39, 12, D:1) a +0 quarterstaff (44, 0, D:1) a +0 leather armour (47, 21, D:1) a +0 club (48, 18, D:1) a +0 mace Level 2 of the Dungeon (1, -1, D:2) 2 stones (9, -4, D:2) a +0 pair of gloves (9, 0, D:2) a +0 dagger (9, 1, D:2) a +2 dagger of pain (12, 6, D:2) a stone (16, -18, D:2) a +0 chain mail (16, 0, D:2) a +0 short sword (20, -23, D:2) a +0 robe (27, -22, D:2) a +0 chain mail (33, -3, D:2) a +2 quarterstaff of chaos a +0 cloak (35, -21, D:2) a +0 robe (36, -2, D:2) a +0 hammer (51, 8, D:2) a +0 club a +0 robe Level 3 of the Dungeon (8, -37, D:3) a +1 heavy scythe a +0 robe (13, -32, D:3) a +0 scale mail (16, -45, D:3) a +0 club (19, -28, D:3) a +0 whip (23, -13, D:3) a +0 club (25, -13, D:3) a +0 club (28, -31, D:3) a +4 dagger 5 stones (32, -23, D:3) a +0 spear (59, -50, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling (1, -37, D:4) 5 stones (5, 0, D:4) a +0 pair of gloves (6, -38, D:4) a +0 leather armour (6, -27, D:4) a +0 giant club (12, -36, D:4) a +0 flail (21, -22, D:4) a +0 robe (30, -28, D:4) 6 stones (34, -17, D:4) 7 stones (35, -22, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (11, -9, D:5) a +0 flail (13, 14, D:5) a +0 mace (29, 6, D:5) 8 stones (47, 32, D:5) a +0 chain mail (53, 6, D:5) a +0 dagger a +0 dagger a +0 robe a +0 vampiric short sword a +0 ring mail a +0 club (54, 6, D:5) a +0 trident (55, 6, D:5) a +0 mace a +0 ring mail (57, 8, D:5) a +1 dagger of freezing a +0 robe (65, -5, D:5) a +0 robe (65, -3, D:5) a +2 war axe of distortion Level 6 of the Dungeon [Shop] Vuecinir's Weapon Shoppe the +1 rapier "Spiderbane" {speed, rF+ rC+} (456 gold) rF: It protects you from fire. rC: It protects you from cold. a +0 war axe (42 gold) a throwing net (36 gold) 6 stones (7 gold) the +2 spear of Quick Death {flame, Int+3} (344 gold) Int: It affects your intelligence (+3). a +0 war axe (42 gold) (3, 6, D:6) a +0 shortbow (8, 15, D:6) a +0 giant spiked club (16, 29, D:6) a +0 club (17, 12, D:6) a +2 short sword of freezing a +0 robe a +2 falchion a +0 robe a +3 short sword a +0 robe (17, 13, D:6) a +0 long sword a +0 robe a +3 dire flail a +0 robe (18, 6, D:6) a +0 dagger a +0 trident (19, 5, D:6) a +0 hand axe a +0 scale mail a +0 trident of freezing a +0 ring mail (19, 6, D:6) a +0 short sword a +0 ring mail (19, 10, D:6) a +0 trident (20, 23, D:6) a +0 whip (22, 40, D:6) a +0 ring mail (34, 39, D:6) a stone (41, 22, D:6) a +0 robe (42, 20, D:6) a +0 scale mail (43, 20, D:6) a +0 short sword (51, 17, D:6) a +0 hand axe Level 7 of the Dungeon (27, 19, D:7) a +0 mace (34, -4, D:7) a +3 halberd a +0 robe (36, -4, D:7) a +4 mace a +0 robe (36, 0, D:7) a +0 club (36, 2, D:7) a +0 scimitar (38, -4, D:7) a +0 spear a +0 robe (39, -4, D:7) a +0 hand axe a +0 robe (39, -3, D:7) a +0 scimitar a +0 robe (41, 3, D:7) a +0 trident a +0 leather armour (42, 4, D:7) a +0 club a +3 whip of electrocution (42, 5, D:7) a +0 flail (43, 5, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) an amulet of regeneration (12, -22, D:8) a +0 dagger a +0 robe (15, -1, D:8) a +0 trident (15, 0, D:8) a +0 whip a +0 ring mail (16, -2, D:8) a +0 scimitar a +0 robe (16, 1, D:8) a +0 short sword a +0 leather armour (17, 3, D:8) a blade talisman (18, -38, D:8) a +0 dagger a +1 cloak (21, -22, D:8) a +0 halberd a +0 robe (21, -21, D:8) a +3 great sword a +0 robe (21, -14, D:8) a +0 war axe (22, -21, D:8) a +0 battleaxe a +0 robe a +0 dagger a +0 robe (23, -24, D:8) a +0 dagger (28, -19, D:8) a +2 scimitar of flaming +0 steam dragon scales (28, -15, D:8) a +0 mace (29, -28, D:8) a +0 scale mail (42, 3, D:8) a -1 spear of distortion a +0 animal skin (61, -3, D:8) a +0 plate armour (72, 11, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, 3, D:9) a +0 ring mail (2, 33, D:9) 8 stones (10, -3, D:9) a +0 pair of gloves (20, -4, D:9) a +0 war axe (21, 29, D:9) a +1 flail of distortion (21, 30, D:9) a +0 spear a +0 spear (21, 31, D:9) a +0 spear (21, 32, D:9) a +0 spear (23, 32, D:9) a +0 club a +0 robe (25, -4, D:9) a +0 ring mail (27, 17, D:9) a +0 leather armour (28, 12, D:9) a +0 shortbow (32, -8, D:9) a +0 dagger of distortion a +0 robe (36, 16, D:9) a +1 scimitar of flaming a +0 robe of willpower (39, 23, D:9) +0 steam dragon scales (42, 23, D:9) a +0 whip (43, 22, D:9) a +0 spear a +0 whip a +0 spear (43, 23, D:9) a +0 flail a +0 kite shield a +0 ring mail a +0 trident (48, 13, D:9) 7 stones (51, 18, D:9) a +0 leather armour (52, 23, D:9) a +0 battleaxe a +0 plate armour (52, 25, D:9) a +0 dagger a +0 leather armour (52, 26, D:9) a +0 short sword a +0 chain mail (55, -4, D:9) a +0 longbow (60, 7, D:9) a +0 short sword a +2 short sword of holy wrath (60, 8, D:9) a +0 dagger a +0 robe (60, 9, D:9) a +0 dagger a +0 robe (60, 10, D:9) a +0 club (60, 11, D:9) a +0 short sword a curare-tipped dart Level 10 of the Dungeon [Shop] Fomauw's Magic Scroll Boutique a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of torment (133 gold) a scroll of enchant weapon (105 gold) a scroll of poison (56 gold) a scroll of blinking (105 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) (1, 12, D:10) a +0 dagger a +0 dagger a curare-tipped dart a +0 dagger a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 9, D:10) a +0 dagger (6, 5, D:10) a +0 short sword a silver boomerang (6, 6, D:10) a +0 trident (8, 5, D:10) a +0 hand axe a +0 ring mail (9, 6, D:10) a +0 great mace a +0 robe (11, 6, D:10) a +0 club a +0 ring mail (16, 30, D:10) 2 stones (18, 15, D:10) a +0 chain mail (27, 11, D:10) Sif Muna's Parchment of the Dragon Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (28, 11, D:10) Sif Muna's Directory of Exhumation Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (29, 11, D:10) Sif Muna's Reference Book on Obstruction Spells Type Level a - Slow Hexes 1 (unseen) (30, 6, D:10) a staff of conjuration (40, 25, D:10) a +0 sling (41, 19, D:10) a +0 leather armour (43, 45, D:10) a +0 morningstar a +0 ring mail (43, 46, D:10) a +0 club (44, 1, D:10) a +0 trident (44, 44, D:10) a +0 hand axe (44, 45, D:10) a +0 dagger a +0 robe (45, 47, D:10) a +0 whip a +0 chain mail (57, 51, D:10) a +0 trident (60, 55, D:10) a +0 short sword (61, 55, D:10) a +0 dagger (62, 55, D:10) a +0 short sword a +0 club (64, 55, D:10) a +0 short sword (65, 52, D:10) a +0 club 4 stones Level 11 of the Dungeon [Shop] Deniull's Tremendous Tomes the Information on Soot and Permutations (1666 gold) Spells Type Level a - Scorch Fire 2 b - Wereblood Transmutation 2 c - Petrify Transmutation/Earth 4 d - Irradiate Conjuration/Transmutation 5 e - Fireball Conjuration/Fire 5 f - Plasma Beam Fire/Air 6 g - Ignition Fire 8 h - Fire Storm Conjuration/Fire 9 the Papyrus of Incendiary Kinetic Energy (1598 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Hailstorm Conjuration/Ice 3 c - Flame Wave Conjuration/Fire 4 d - Fulminant Prism Conjuration/Hexes 4 e - Irradiate Conjuration/Transmutation 5 f - Leda's Unmaking Conjuration/Earth 6 g - Orb of Destruction Conjuration 7 h - Ignition Fire 8 the Encyclopedia of Discontinuous Configuration (1088 gold) Spells Type Level a - Apportation Translocation 1 b - Sting Transmutation/Poison 1 c - Volatile Blastmotes Fire/Translocation 3 d - Portal Projectile Hexes/Translocation 3 e - Vhi's Electric Charge Translocation/Air 3 f - Iskenderun's Mystic Blast Conjuration/Translocation 4 g - Manifold Assault Translocation 4 h - Alistair's Intoxication Transmutation/Poison 5 Wirauplu's Tome of Smouldering Intoxication (1747 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fireball Conjuration/Fire 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Starburst Conjuration/Fire 6 f - Plasma Beam Fire/Air 6 g - Ignition Fire 8 h - Fire Storm Conjuration/Fire 9 Givatoat's Exposition on the Grisly Quake (1360 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Stone Arrow Conjuration/Earth 3 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Animate Armour Summoning/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Death Channel Necromancy 6 the Volume of the Black Widow and the Evil Eye (1462 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Confusing Touch Hexes 3 d - Olgreb's Toxic Radiance Poison 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Silence Hexes/Air 5 g - Eringya's Noxious Bog Transmutation/Poison 6 h - Enfeeble Hexes 7 the Anthology of the Incendiary Stinger (1428 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Volatile Blastmotes Fire/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Alistair's Intoxication Transmutation/Poison 5 f - Starburst Conjuration/Fire 6 g - Plasma Beam Fire/Air 6 h - Eringya's Noxious Bog Transmutation/Poison 6 the Codex of Weathered Moulding (1326 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Passwall Transmutation/Earth 2 d - Swiftness Air 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Arcjolt Conjuration/Air 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Maxwell's Capacitive Coupling Air 8 (0, 0, D:11) a +0 robe (1, 2, D:11) 5 stones (5, 37, D:11) a +0 whip (5, 38, D:11) a +0 scale mail (5, 39, D:11) a +0 scale mail (8, -9, D:11) a +0 halberd a +0 mace (9, 41, D:11) a +0 leather armour (10, 11, D:11) a +0 robe (11, -11, D:11) the +1 long sword of a Labyrinth {elec, *Noise Will+++ Int+6 SInv Stlth-} Int: It affects your intelligence (+6). SInv: It lets you see invisible. *Noise: It may make noises in combat. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (17, 11, D:11) a +0 robe (17, 18, D:11) a +0 trident (18, 22, D:11) the +1 robe "Neewiraapt" {Int+2} Int: It affects your intelligence (+2). a +0 whip a +0 whip a +0 robe a +0 dagger (18, 23, D:11) a +0 club (19, -8, D:11) 9 stones (19, 1, D:11) a +0 quarterstaff (19, 21, D:11) a +0 leather armour a +0 club (19, 22, D:11) a +0 dagger a +0 leather armour a +0 chain mail a +0 scimitar (20, 15, D:11) 7 stones (20, 43, D:11) a +0 leather armour (21, 15, D:11) 8 stones (22, 29, D:11) a +0 leather armour (39, 18, D:11) a +0 ring mail (45, 18, D:11) a +0 robe (45, 31, D:11) a +0 dire flail a +0 giant club (47, 3, D:11) 6 stones (47, 10, D:11) a +0 chain mail (47, 13, D:11) an amulet of the acrobat (49, 23, D:11) a +0 dagger a +0 robe (49, 24, D:11) a +0 dagger a +1 robe of positive energy (49, 35, D:11) a +0 dagger (51, 16, D:11) a +0 troll leather armour (53, -8, D:11) a +0 spear (54, 26, D:11) a +0 sling (56, 0, D:11) a staff of cold (59, 4, D:11) a +0 quarterstaff (60, 23, D:11) a +0 ring mail (61, 39, D:11) a +0 halberd (65, 0, D:11) 6 stones Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (5, -1, D:12) 4 stones (16, 3, D:12) a +0 shortbow (47, -27, D:12) 19 gold pieces (53, -22, D:12) a +0 club Level 1 of the Lair of Beasts (5, 15, Lair:1) a +0 hand axe (8, -5, Lair:1) a +0 morningstar (8, -3, Lair:1) an amulet of magic regeneration (13, 30, Lair:1) a +0 chain mail (26, 30, Lair:1) 5 stones (57, 6, Lair:1) a +0 ring mail a +0 animal skin (57, 8, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 boomerangs (5, -26, Lair:2) a beast talisman (6, -2, Lair:2) 5 stones (11, -1, Lair:2) a +0 shortbow (16, -2, Lair:2) a +0 rapier (19, 20, Lair:2) a +0 dagger (22, -32, Lair:2) a +0 long sword (29, -26, Lair:2) the +3 dagger of the Turnip {drain, *Rage rC++ rN+ Str+4} Str: It affects your strength (+4). rC: It greatly protects you from cold. rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (33, -28, Lair:2) the +10 flail of Pain and Death {heavy, MP+9} MP: It affects your magic capacity (+9). Level 3 of the Lair of Beasts (2, -7, Lair:3) a +1 pair of gloves (17, 21, Lair:3) a book of Sloth (18, -4, Lair:3) a cane toad corpse (skeletalised by now) (30, -4, Lair:3) a bullfrog corpse (skeletalised by now) (32, 39, Lair:3) a bullfrog corpse (40, 6, Lair:3) an amulet of magic regeneration (44, 38, Lair:3) a cane toad corpse (47, 13, Lair:3) a +0 leather armour (49, 25, Lair:3) 9 stones (55, 1, Lair:3) a ring of ice (58, 18, Lair:3) 2 large rocks (60, 5, Lair:3) a +0 quarterstaff (60, 13, Lair:3) 5 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 scrolls of identify (6, 2, Lair:4) the +2 kite shield "Egamas" {rElec rPois rC- Dex+2} Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (7, 0, Lair:4) 13 gold pieces (9, 14, Lair:4) a scroll of amnesia (11, -4, Lair:4) a +2 heavy war axe (unseen) (11, 12, Lair:4) 7 gold pieces (12, 0, Lair:4) a scroll of identify (13, 7, Lair:4) a +0 broad axe