Birb Level 1 of the Dungeon (1, -6, D:1) a +0 dagger (2, 0, D:1) a +0 club a goblin skeleton (3, 0, D:1) a rat skeleton (3, 1, D:1) a hobgoblin skeleton (4, 1, D:1) a +0 short sword (5, 1, D:1) a +0 dagger a kobold skeleton (20, 24, D:1) 4 large rocks (21, 39, D:1) an inkwell talisman (26, 18, D:1) a +0 buckler (27, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 14, D:1) a hobgoblin corpse (skeletalised by now) (37, 29, D:1) a +0 ring mail (37, 36, D:1) a quill talisman (38, 20, D:1) a +0 mace (41, 27, D:1) a +1 short sword of protection 4 stones a kobold skeleton (44, 6, D:1) a hobgoblin skeleton a rat skeleton (44, 31, D:1) a +0 dagger (45, 9, D:1) a +0 short sword (45, 28, D:1) a jackal skeleton a hobgoblin skeleton (47, 3, D:1) a +0 vampiric dagger a stone a kobold skeleton Level 2 of the Dungeon [Shop] Zesypinn's Assorted Antiques a potion of curing (66 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (910 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a potion of invisibility (176 gold) a scroll of teleportation (66 gold) a +0 spear (66 gold) (0, 0, D:2) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (4, 38, D:2) a bat corpse (skeletalised by now) (6, 40, D:2) a bat corpse (skeletalised by now) (13, 12, D:2) an adder skeleton (13, 39, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 35, D:2) a +0 hand axe (20, 36, D:2) a +0 mace (24, 40, D:2) a +0 spear (25, 38, D:2) a +0 dagger a kobold skeleton (36, 13, D:2) a bat corpse (skeletalised by now) (37, 30, D:2) an adder corpse (skeletalised by now) (38, -1, D:2) a rat skeleton (40, -4, D:2) a ball python corpse (skeletalised by now) (41, 4, D:2) 3 poisoned darts (47, 7, D:2) a +0 club a goblin skeleton (47, 47, D:2) a +0 dagger (54, -7, D:2) a ball python corpse (skeletalised by now) (55, 21, D:2) a +0 hand axe (60, 38, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (5, -37, D:3) a rat corpse (skeletalised by now) (9, -3, D:3) a +0 whip (10, -16, D:3) a +0 club a +0 leather armour (10, -13, D:3) a +0 falchion a +0 short sword an orc skeleton (11, -16, D:3) a +0 short sword a kobold skeleton (12, -25, D:3) a +0 hand axe (34, -4, D:3) 6 stones (44, -36, D:3) a rat skeleton (47, 7, D:3) a +0 club a goblin skeleton (54, -17, D:3) a ball python corpse (skeletalised by now) (58, 5, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (5, 3, D:4) a scroll of acquirement (14, 14, D:4) a +0 hand axe (16, -5, D:4) a +0 robe (18, 7, D:4) a +0 war axe a +0 leather armour (20, -4, D:4) 2 darts of disjunction a ball python corpse (23, 12, D:4) a scroll of fear