ASSERT(!you.turn_is_over) in 'state.cc' at line 199 failed. Version: Dungeon Crawl Stone Soup 0.33-b1 Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 12137789806747437208, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss -name Biscolet -rc /var/dcss/gamedata/dcss-0.33/rc-files/Biscolet.rc -macro /var/dcss/gamedata/dcss-0.33/rc-files/Biscolet.macro -morgue /var/dcss/gamedata/dcss/morgue/Biscolet/ -seed -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-0.33/save/ -webtiles-socket /var/dcss/sockets/Biscolet:2025-07-03.03:21:41.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5651ce507f2e]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x5651ce515faa]: do_crash_dump() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x5651ce50840a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x73b736445330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x73b73649eb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x73b73644527e]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0x4e437d) [0x5651ce51537d]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x5651ce515887]: AssertFailed(char const*, char const*, int, char const*, ...) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN10game_state16zero_turns_takenEv+0xa6) [0x5651ceb3d7c6]: game_state::zero_turns_taken() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_Z12cast_a_spellb10spell_typeP4distb+0x86c) [0x5651ceab6f3c]: cast_a_spell(bool, spell_type, dist*, bool) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN6quiver12spell_action7triggerER4dist+0x126) [0x5651cea2cfb6]: quiver::spell_action::trigger(dist&) /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN6quiver13action_cycler9do_targetEv+0xf4) [0x5651cea20284]: quiver::action_cycler::do_target() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_ZN6quiver13action_cycler6targetEv+0x9c) [0x5651cea24ebc]: quiver::action_cycler::target() /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0xc742d6) [0x5651ceca52d6]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(+0xc74e65) [0x5651ceca5e65]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(main+0x1f7) [0x5651ce43d9d7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x73b73642a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x73b73642a28b]: /var/dcss/builds/dcss-0.33/0.33.0/bin/dcss(_start+0x25) [0x5651ce43e405]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 30, depth = 1 Level id: Bailey Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 11 Level vaults: bailey_axe_4 bailey Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You condense your magic into a crackling blade! You stop channelling your searing ray. You swap places. Your magic returns to you! Your rending blade implodes with a snap. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here a scroll of amnesia. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! You hear the faint creaking of a very distant portcullis. The orc warrior shouts! You hear a shout! The wight misses you. The orc warrior shoots an arrow. The arrow barely misses you. The wight barely misses you. An orc comes into view. It is wielding a +0 mace. The wight misses you. There is a stone staircase leading up here. Casting: Rending Blade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. Okay, then. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! You destroy the wight! The mystic blast hits the wight. The wight is lightly damaged. The wight is knocked back by the mystic blast. The orc warrior shoots an arrow. The arrow completely misses you. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior shoots an arrow. The arrow hits your fulminant prism! You barely miss the wight. The wight is lightly damaged. The orc warrior shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. You block the wight's attack. An orc comes into view. It is wielding a +0 mace. You slash the wight! You destroy the wight! You slice the orc!! You kill the orc! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace (82% to hit) The searing ray misses the orc. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. (Press . to maintain the ray.) You hit the orc. The orc is lightly wounded. You stop channelling your searing ray. You slash the orc warrior! Lightning courses through the orc warrior!! You kill the orc warrior! You slash the orc! You kill the orc! Items here: )))) [. You hit the wight. The wight is moderately damaged. The wight hits you with a +3 morningstar! You hit the wight but do no damage. The wight is moderately damaged. The wight hits you with a +3 morningstar! You barely miss the wight. The wight is moderately damaged. The wight hits you but does no damage. You slash the wight! You destroy the wight! Things that are here: a +3 morningstar; a +0 robe Things that are here: a +0 robe; a +2 spear of freezing Found 6 poisoned darts. You hear the faint creaking of a portcullis nearby. Found a stone staircase leading down. There is a stone staircase leading down here. A yak comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (100% to hit) The magic dart hits the yak. The yak is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, 100% to hit) The magic dart hits the yak. The yak is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You condense your magic into a crackling blade! You swap places. Casting: Rending Blade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the yak! A yak comes into view. The wall freezes the yak. The yak gores your rending blade but does no damage. A yak comes into view. The wall freezes the yak. The yak gores your rending blade. The wall freezes the yak! The yak gores your rending blade. A yak comes into view. The wall freezes the yak. The yak gores your rending blade. Your magic returns to you! Your rending blade implodes with a snap. A yak comes into view. The wall freezes the yak. You slash the yak! You kill the yak! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The yak gores your fulminant prism. Your fulminant prism crackles loudly. The yak gores your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the yak! The yak is moderately wounded. The blast of energy engulfs the yak! The yak is heavily wounded. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 89% to hit) The searing ray hits the yak. The yak is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, 89% to hit) The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) The wall freezes the yak! The searing ray hits the yak! You kill the yak! The searing ray hits the yak! The yak is almost dead. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (almost dead, 100% to hit) The magic dart hits the yak! You kill the yak! You stop channelling your searing ray. The frozen ramparts melt away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (89% to hit) The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) The wall freezes the yak. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. The wall freezes the yak! The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is moderately wounded. The wall freezes the yak! The wall freezes the yak. You kill the yak! The searing ray hits the yak! The yak is almost dead. You finish channelling your searing ray. The wall freezes the yak! You kill the yak! Your base Shields skill increases to level 8! The frozen ramparts melt away as you move. Things that are here: a yak corpse; a yak corpse Things that are here: a yak corpse; a yak corpse You see here a yak corpse. Found a stone staircase leading down. Found 21 gold pieces. You now have 503 gold pieces (gained 21). Found a +0 hand axe. You hear the creaking of a portcullis very nearby. Found two +0 hand axes. Found a flagged portal. Found a +2 heavy hand axe. Found 5 stones. You see here a +0 hand axe. There is a flagged portal here. You start resting. You hear the creaking of a portcullis. You start resting. You hear the steady creaking of a portcullis. You start resting. You hear the steady creaking of a portcullis. The world spins around you as you enter the gateway. You enter a bailey! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You start resting. HP restored. There is an empty arch of ancient stone here. A kobold comes into view. Found a gate leading back out of this place. The kobold shouts! The kobold throws a boomerang. The boomerang hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, quivering boomerangs (100% to hit) The magic dart hits the kobold! You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You sense a monster nearby. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold! You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. The kobold shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, quivering boomerangs (100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kobold shouts! You sense a monster nearby. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, quivering boomerangs (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, quivering boomerangs (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You sense a monster nearby. Things that are here: a boomerang; a kobold corpse A hobgoblin comes into view. It is wielding a +0 hand axe. The hobgoblin moves out of view. An orc warrior comes into view. It is wielding a +0 war axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc warrior. The orc warrior is lightly wounded. The orc warrior shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (lightly wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The hobgoblin shouts! You hear a shout! The orc warrior hits your fulminant prism with a +0 war axe! Your fulminant prism crackles loudly. A hobgoblin comes into view. It is wielding a +0 war axe. The orc warrior hits your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! The orc warrior is almost dead. The blast of energy engulfs the hobgoblin!! You kill the hobgoblin! The blast of energy engulfs the hobgoblin! You kill the hobgoblin! You hear a shout! x4 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (almost dead, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is almost dead. You hear a shout! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (almost dead, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (almost dead, 100% to hit) The magic dart hits the orc warrior. The orc warrior is almost dead. An orc warrior comes into view. It is wielding a +0 war axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (almost dead, 100% to hit) The magic dart hits the orc warrior. The orc warrior is almost dead. The orc warrior shouts! You hear a screech! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (almost dead, 82% to hit) The searing ray hits the orc warrior. You kill the orc warrior! (Press . to maintain the ray.) You stop channelling your searing ray. Things that are here: a boomerang; a kobold corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior hits your fulminant prism with a +0 war axe. Your fulminant prism crackles loudly. The orc warrior hits your fulminant prism with a +0 war axe. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! The orc warrior is moderately wounded. You hear a shout! x4 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is moderately wounded. You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is moderately wounded. An orc warrior comes into view. It is wielding a +0 broad axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded, 80% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The orc warrior hits your fulminant prism with a +0 broad axe!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded, 80% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) You slash the orc warrior! The orc warrior is severely wounded. You stop channelling your searing ray. You slash the orc warrior! You kill the orc warrior! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour (82% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour (lightly wounded, 82% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour (lightly wounded, 82% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) You hit the orc warrior but do no damage. The orc warrior is lightly wounded. You stop channelling your searing ray. You block the orc warrior's attack. You slash the orc warrior! The orc warrior is heavily wounded. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior hits you with a +0 broad axe. You slash the orc warrior! Lightning courses through the orc warrior! You kill the orc warrior! You start resting. HP restored. Items here: )) [[ ††. Things that are here: a boomerang; a kobold corpse You see here a staff of conjuration. Found a gate leading back out of this place. k - 8 potions of enlightenment (gained 2) n - 4 potions of curing (gained 1) You see here a staff of conjuration. A hobgoblin comes into view. It is wielding a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You hear a shout! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The hobgoblin hits your fulminant prism with a +0 hand axe. Your fulminant prism crackles loudly. The hobgoblin hits your fulminant prism with a +0 hand axe. Your fulminant prism explodes! The blast of energy engulfs the hobgoblin!! You kill the hobgoblin! The blast of energy engulfs the orc knight! The orc knight is moderately wounded. You hear a shout! x6 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a shout! Your fulminant prism crackles loudly. Things that are here: a boomerang; a kobold corpse The orc knight hits your fulminant prism with a +0 war axe!! Your fulminant prism explodes! The blast of energy engulfs the orc knight!! The orc knight is heavily wounded. You hear a screech! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A hobgoblin comes into view. It is wielding a +0 war axe. Your fulminant prism crackles loudly. Items here: )) [[ ††. The orc knight hits your fulminant prism with a +0 war axe. Your fulminant prism explodes! The blast of energy engulfs the orc knight!! The orc knight is almost dead. The blast of energy engulfs the hobgoblin!! You kill the hobgoblin! You hear a shout! You hear a screech! You hear a shout! x4 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The orc knight hits your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the orc knight!! You kill the orc knight! You hear a screech! Items here: )) [[ ††. Things that are here: a boomerang; a kobold corpse Things that are here: a +0 war axe; a +0 ring mail A kobold comes into view. The kobold shouts! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, quivering boomerangs (100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. It is wielding a +5 shortbow of electrocution. Things that are here: a +0 war axe; a +0 plate armour Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +5 shortbow of electrocution and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The hobgoblin shoots an arrow. The arrow hits you. You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +5 shortbow of electrocution and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You hear a shout! x2 The hobgoblin shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow closely misses the hobgoblin. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +5 shortbow of electrocution and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +5 shortbow of electrocution and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 war axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 war axe and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! An orc warrior comes into view. It is wielding a +0 war axe. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 war axe and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! An orc warrior comes into view. It is wielding a +0 battleaxe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 scale mail (100% to hit) The magic dart hits the orc warrior. The orc warrior is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior hits your fulminant prism with a +0 battleaxe! Your fulminant prism detonates feebly. Things that are here: a +0 war axe; a +0 ring mail Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Things that are here: a boomerang; a kobold skeleton The orc warrior hits your fulminant prism with a +0 battleaxe!! Your fulminant prism explodes! The blast of energy engulfs the orc warrior! The orc warrior is moderately wounded. You hear a shout! x2 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 scale mail (moderately wounded, 77% to hit) The searing ray hits the orc warrior! The orc warrior is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 scale mail (severely wounded, 77% to hit) The searing ray hits the orc warrior. The orc warrior is almost dead. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc warrior. You kill the orc warrior! The searing ray hits the orc warrior. The orc warrior is heavily wounded. You slash the orc warrior! Lightning courses through the orc warrior! You kill the orc warrior! You stop channelling your searing ray. You start resting. HP restored. Items here: ( )) [[ ÷ †. Things that are here: a +0 war axe; a +0 ring mail Things that are here: a +0 war axe; a +0 plate armour Things that are here: a +0 war axe; a +0 leather armour You sense a monster nearby. A hippogriff comes into view. The hippogriff screeches! You hear a shout! x2 Things that are here: a +0 hand axe; a +0 leather armour; a hobgoblin corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a shout! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the hippogriff! The hippogriff is moderately wounded. Things that are here: a +0 war axe; a +0 leather armour Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hippogriff (moderately wounded, 89% to hit) The searing ray hits the hippogriff! The hippogriff is heavily wounded. (Press . to maintain the ray.) An orc warrior comes into view. It is wielding a +0 war axe and wearing the amulet "Koem" {Acrobat rElec rC- rN+ SInv}. A kobold comes into view. The hippogriff flaps its wings at you. You stop channelling your searing ray. A beckoning whirlwind drags you forward! You slash the hippogriff! The hippogriff is severely wounded. You hit the hippogriff. The hippogriff is severely wounded. The hippogriff pecks you. The hippogriff claws you. The hippogriff misses you. You completely miss the hippogriff. The hippogriff is severely wounded. The hippogriff closely misses you. The hippogriff claws you but does no damage. The hippogriff closely misses you. You slash the hippogriff! The hippogriff is almost dead. The hippogriff screeches a warning cry! You hear a shout! You slash the hippogriff! You kill the hippogriff! You hit the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior hits you with a +0 war axe! You barely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior barely misses you. You barely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 war axe! You slash the orc warrior! Lightning courses through the orc warrior! You kill the orc warrior! You hear a shout! A hobgoblin comes into view. It is wielding a +0 war axe. Your base Shields skill increases to level 9! You slice the kobold!! You kill the kobold! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 war axe and wearing a +0 leather armour (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 war axe and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Things that are here: a +0 war axe; a +0 leather armour Things that are here: a +0 war axe; a +0 plate armour You start resting. An orc comes into view. It is wielding a +0 war axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (moderately wounded, 82% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. An orc warrior is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc warrior! The orc warrior is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc warrior. The orc warrior is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded, 80% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded, 80% to hit) The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) You barely miss the orc warrior. The orc warrior is heavily wounded. You stop channelling your searing ray. The orc warrior hits you but does no damage. You hit the orc warrior. Lightning courses through the orc warrior! You kill the orc warrior! Items here: )) [[. HP restored. Things that are here: a +0 war axe; a +0 leather armour Things that are here: a +0 war axe; a +0 leather armour; an orc corpse Things that are here: a +0 hand axe; a +0 leather armour; a hobgoblin skeleton o - the amulet "Koem" {Acrobat rElec rC- rN+ SInv} Items here: ( ) [ †††. Items here: ( ) [ ÷. Items here: )) [ ÷. You start putting on your armour. You continue putting on your +0 kite shield. x5 You finish putting on your +0 kite shield. You need no library to learn spells. Unknown command. A kobold comes into view. Found a gate leading back out of this place. The kobold shouts! The kobold throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang barely misses the kobold. The kobold barely misses you. You slash the kobold! You kill the kobold! No target in view! There is a fountain of clear blue water here. Found a +1 pair of boots of flying. There is an open door here. The kobold shouts! Found a potion of enlightenment. The kobold throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang misses the kobold. Found a potion of enlightenment. A goblin comes into view. It is wielding a +0 war axe. The goblin shouts! The goblin pulls the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You slash the kobold! You kill the kobold! You see here 2 boomerangs. The goblin misses you. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 920 gold pieces (gained 417). Things that are here: a +0 war axe; a +0 leather armour; a goblin corpse There is an open door here. You see here a +1 pair of boots of flying. C - a +1 pair of boots of flying There is an open door here. There is an open door here. k - 9 potions of enlightenment (gained 1) k - 10 potions of enlightenment (gained 1) There is an open door here. Things that are here: a +0 war axe; a +0 leather armour; a goblin corpse The sentinel's mark upon you fades away. There is an open door here. Done exploring. Done exploring. Things that are here: a +0 war axe; a +0 leather armour; a goblin corpse You see here 2 boomerangs. There is an open door here. There is a gate leading back out of this place here. You see here 2 boomerangs. Press: ? - help, . - travel, g - get item You can't see that place. [Stash: a +5 shortbow of electrocution (...3)] [the floor.] Items here: )) [ ÷. N - a +5 shortbow of electrocution Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-b1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_FIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Biscolet] Species: Djinni Job: Conjurer HP: 94/95; mods: 0/0 MP: 0/0; mod: 0 Stats: 6 25 17 Position: (32, 44), god: Ashenzari (18), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 13 | 4800 | 0/825 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 7 | 1760 | 96/476 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 7 | 1179 | 2/336 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 1 | 100 | 9 | 2318 | 68/525 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 6 | 156 | 0/52 Conjurations | X | 0 | 0 | 6 | 156 | 0/52 Hexes | X | 0 | 0 | 6 | 156 | 0/52 Summonings | X | 0 | 0 | 6 | 156 | 0/52 Necromancy | X | 0 | 0 | 6 | 156 | 0/52 Translocations | X | 0 | 0 | 6 | 156 | 0/52 Forgecraft | X | 0 | 0 | 6 | 156 | 0/52 Fire Magic | X | 0 | 0 | 6 | 156 | 0/52 Ice Magic | X | 0 | 0 | 6 | 156 | 0/52 Air Magic | X | 0 | 0 | 6 | 156 | 0/52 Earth Magic | X | 0 | 0 | 6 | 156 | 0/52 Alchemy | X | 0 | 0 | 6 | 156 | 0/52 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #33: 1 Attributes: #12: 920 #23: 1608 #24: -1268388231 #34: 1 #49: 1151 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: cursed +0 robe of the Unyielding Gaze {Range, Dev} eq slot #1, inv slot #6: cursed +1 demon blade of the Prophetic Activism {elec, Self, Melee} eq slot #8, inv slot #5: cursed +4 cloak of Ashenzari's Fanaticism {rN+ Int+4, Elem, Melee} eq slot #5, inv slot #12: cursed +0 pair of gloves of the Lashed Visionary {Bglg, Dev} eq slot #10, inv slot #22: cursed amulet of Ashenzari's Comet {Reflect SH+5, Bglg, Range} eq slot #9, inv slot #30: ring of the Ancients {rCorr Wiz Dex+2 Slay+2 Stlth-} eq slot #4, inv slot #26: cursed +0 helmet of the Eternal Seer {Elem, Comp} eq slot #9, inv slot #37: cursed ring of the Ensconced Altruism {Wiz, Fort, Dev} eq slot #2, inv slot #35: +0 kite shield }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###....~≈~≈≈≈≈∩#.......#∩≈≈≈≈ ###≈≈≈≈≈≈≈~≈≈≈####.......####≈≈ #≈≈≈≈≈≈≈....≈≈#..####'####..#.~ ######......###.....(.).....### ###.....#.#..####'####..'.# ##.......#'#..#.......#..#'# #.....⌠....'..#.......#..#.# ##.........#'##.......###### ##........@.)#########..... ####......)(()))).)).).... #############.######### #.#...###.. ##...#.|.## ########## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>