Dungeon Crawl Stone Soup version 0.31-b1-19-g70c676f (webtiles) character file. Game seed: 2504776467753504593 70 Biscolet the Caller (level 4, -1/30 HPs) Began as a Barachi Summoner on Jan 19, 2024. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:20 (1772 turns). Biscolet the Caller (Barachi Summoner) Turns: 1772, Time: 00:06:20 Health: -1/30 AC: 2 Str: 9 XL: 4 Next: 21% Magic: 5/7 EV: 12 Int: 18 God: Gold: 114 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . n - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons c - a +0 club n - a +0 sling (weapon) Missiles g - 2 throwing nets Armour a - a +0 robe (worn) e - an orb of wrath f - a +0 buckler Jewellery h - a ring of willpower m - a +6 ring of dexterity Scrolls d - a scroll of silence {unknown} k - a scroll of immolation {unknown} l - a scroll of amnesia {unknown} p - a scroll of teleportation {unknown} q - a scroll of identify {unknown} Potions b - a potion of magic i - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} o - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 6.8 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 52% N/A 1% 2 c - Call Canine Familiar Summ 26% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 14% N/A 41% 4 Summon Lightning Spire Summ/Air 14% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You swap places. The kobold hits you but does no damage. Your cerulean imp closely misses the kobold. Your cerulean imp closely misses the kobold. The kobold attacks as it pursues you! The kobold hits you with a +0 club. Your cerulean imp barely misses the kobold. The kobold hits you with a +0 club. Your rat closely misses the kobold. Terence hits your rat with a +0 trident! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your cerulean imp misses the kobold. The kobold hits you but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 club. Your cerulean imp closely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 club. Your cerulean imp misses the kobold. The kobold barely misses you. Your cerulean imp closely misses the kobold. Terence hits you from afar with a +0 trident. Your cerulean imp hits Terence but does no damage. Terence hits you from afar with a +0 trident. The kobold hits you with a +0 club. Your cerulean imp hits Terence but does no damage. Your cerulean imp hits Terence but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 club. x2 Your cerulean imp barely misses Terence. There is a stone staircase leading down here. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the kobold. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 club. You die... ####.# #@K..# ###### You could see a kobold. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:2) 2 bats A frilled lizard (D:2) 5 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 3 ball pythons 4 bats 4 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 6 hobgoblins 3 jackals (D:1) 2 quokkas 3 kobolds 6 rats 39 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biscolet the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:1 | Reached skill level 5 in Summonings 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 268 | D:1 | Learned a level 2 spell: Call Imp 546 | D:1 | Reached XP level 3. HP: 16/24 MP: 4/6 598 | D:1 | Reached skill level 6 in Summonings 1419 | D:1 | Learned a level 3 spell: Call Canine Familiar 1505 | D:2 | Reached XP level 4. HP: 29/30 MP: 3/7 1748 | D:2 | Noticed Terence 1772 | D:3 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_rooms, minmay_box_of_dots, uniq_terence D:3: cheibrodos_old_hovel, layout_basic, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 6 | 6.8 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Club | 49 | 2 || 51 Fire: Sling | | 8 || 8 Cast: Summon Small Mamm | 24 | 5 || 29 Call Imp | 17 | 7 || 24 Stab: Sleeping | 1 | || 1 Armour: Robe | 58 | 20 || 78 Dodge: Dodged | 71 | 11 || 82